gersog14

CO
Streamer Player
306 matches tracked 104 matches in 30 days Follow on Twitch

How does gersog14 play?

Rating 1.04 (from 129 matches) K/R 0.71 ADR 79.3 from 306 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68% on level 8
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with at least a normal rating (0.90 and up). 65%
Rating spread from 129 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 16% normal 0.90 to 1.09 26% weak 0.75 to 0.89 10% very weak below 0.75 25%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average.
AWPer
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (264 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%0 pp level
Opening duels won 51%+1 pp better than 56%

Clutch

Average
Last one alive
Clutch 1v1 won 37%−1 pp better than 43%
Clutch 1v2 won 16%−6 pp better than 18%
Clutch kills per match 1.6−0.1 better than 47%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 51%+4 pp better than 71%
AWP share of kills 21%+11 pp better than 89%
K/D 0.98−0.02 better than 39%
Pistol kills per match 3.0
Knife kills 11 in 306 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.0%−0.1 pp better than 44%
Rounds with 3K 3.9%0.0 pp level
MVPs per match 2.20.0 level
4Ks and aces 44x 4K, 4 aces in 264 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 32%−3 pp better than 31%
Utility damage per round 3.2−1.0 better than 26%
Enemies flashed per round 0.40+0.12 better than 81%
Rounds with a death 72%0 pp level

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
K/R +0.05, ADR +5.6, Headshots +2 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −10 pp, ELO −89

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: October 2026 with 0.76. Last 3 months: 0.72 (at the start 0.67).

Patterns

From the last 306 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −372 ELO
78 matches · 42% wins
From match 5 of the day −367 ELO
126 matches · 42% wins
On Sundays −317 ELO, win rate 34%

gersog14 loses the most ELO on Dust 2: −372 ELO, 42% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Anubis
  2. Recorded match no. 250 · Cache
  3. Highest rating in a match: 2.17 · Mirage
  4. Longest win streak: 13 wins in a row · Mirage

Maps in detail

from the last 306 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage86
51% level
0.73 level
79.5 better than 50%
1.09 better than 77%
50% of 323 duels better than 46%
39% of 66 situations level
Dust 278
42% better than 21%
0.67 better than 23%
77.6 better than 38%
1.00 better than 48%
46% of 392 duels better than 24%
28% of 54 situations better than 25%
Anubis45
60% better than 77%
0.76 better than 67%
82.3 better than 62%
1.17 better than 91%
61% of 229 duels better than 93%
50% of 28 situations better than 76%
Ancient39
46% better than 30%
0.74 better than 54%
80.3 better than 50%
1.02-
43% of 136 duels better than 12%
35% of 31 situations better than 40%
Nuke31
52% better than 38%
0.64 better than 9%
74.2 better than 17%
0.83-
52% of 126 duels level
39% of 18 situations better than 51%
Inferno17
47% better than 31%
0.81 better than 88%
85.2 better than 79%
1.02-
64% of 69 duels better than 97%
50% of 12 situations better than 79%
Cache8
25% -
0.70 -
77.9 -
0.97-
46% of 35 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How gersog14 plays

Across 306 matches gersog14 averages K/R 0.71 and ADR 79.3; the rating across the 129 rated matches is 1.04. On average 15.9 kills per match, 51% of them headshots. The strongest map is Anubis with a 60% win rate in 45 matches. In 50 of 129 matches the rating was 1.10 or higher (39%), in 45 it was below 0.90. In 264 matches with detailed stats: 44 4Ks and 4 aces. Best month by rating: October 2026 at 1.06. gersog14 loses the most ELO on Dust 2 (−372 ELO, win rate 42%). Things go best on Anubis (+169 ELO, win rate 60%). Improved over the last three months: K/R +0.05, ADR +5.6, Headshots +2 pp. Got weaker: Win rate −10 pp, ELO −89. Last 30 days: 104 matches, win rate 48%, ELO balance +77.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.