ganis0tky

Georgia
Streamer
237 matches tracked

How does ganis0tky play?

Rating 1.08 (from 137 matches) K/R 0.77 ADR 82.9 from 237 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 137 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 26% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 16%
Player type
Clicks heads
Higher headshot rate than the level 7 average.
Headshots
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (23 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 45%−6 pp · Ø 51% better than 15%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 30%−10 pp · Ø 40% better than 13%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 71%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 8%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.03).

Headshot rate 52%+5 pp · Ø 47% better than 82%
AWP share of kills 8%−3 pp · Ø 11% better than 47%
K/D 1.11+0.08 · Ø 1.03 better than 89%
Pistol kills per match 2.5
Knife kills 2 in 237 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.1%).

2K rounds 11.7%−1.7 pp · Ø 13.4% better than 18%
3K rounds 5.3%+1.2 pp · Ø 4.1% better than 94%
MVPs per match 2.4+0.1 · Ø 2.3 better than 76%
4Ks and aces 2x 4K, 1 ace in 23 matches

Utility and deaths

Average
Nades, flashes and deaths

0.04 enemies flashed per round and so well below the average (0.27).

Utility hit rate 31%−5 pp · Ø 36% better than 24%
Utility damage per round 2.2−2.0 · Ø 4.2 better than 11%
Enemies flashed per round 0.04−0.23 · Ø 0.27 better than 2%
Deaths per round 70%−2 pp · Ø 72% better than 83%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
Rating at 1.05, Headshots at 52%, ELO at 1,516
▼ Got worse
K/R −0.07, ADR −7.2, Win rate −3 pp

Aug 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: June 2026 with 0.79. Last 3 months: 0.71 (at the start 0.78). Slightly below the average (0.74).

Patterns

From the last 237 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −263 ELO
38 matches · 37% win rate
On Mirage −141 ELO
62 matches · 45% win rate
On Thursdays −178 ELO, win rate 38%

ganis0tky loses the most ELO in match 3 of the day: −263 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.04 · Anubis
  2. Recorded match no. 100 · Dust 2
  3. Most kills in a match: 36 · Mirage
  4. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 237 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
45% better than 32%
0.75 better than 63%
81.6 better than 63%
1.06 better than 71%
47% of 123 duels better than 32%
43% of 28 situations better than 65%
Ancient49
53% better than 61%
0.84 better than 95%
87.5 better than 85%
1.21 better than 97%
60% of 111 duels better than 96%
36% of 25 situations better than 47%
Dust 249
47% better than 35%
0.76 better than 73%
82.5 better than 69%
1.02 better than 59%
50% of 108 duels right on the average
55% of 20 situations better than 87%
Anubis32
53% better than 63%
0.78 better than 80%
85.9 better than 84%
1.11 better than 87%
54% of 100 duels better than 69%
60% of 5 situations better than 93%
Inferno26
54% better than 59%
0.80 better than 86%
84.0 better than 77%
1.04-
50% of 70 duels right on the average
17% of 6 situations better than 9%
Nuke9
22% -
0.59 -
67.6 -
0.90-
50% of 28 duels -
0% of 5 situations -
Cache6
50% -
0.77 -
79.2 -
1.11-
53% of 19 duels -
40% of 5 situations -
Overpass3
67% -
0.67 -
77.7 -
1.02-
38% of 13 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How ganis0tky plays

Across 237 matches ganis0tky averages K/R 0.77 and ADR 82.9; the rating across the 137 rated matches is 1.08. Biggest strength: 3K rounds at 5.3%, better than 94% of level 7 players. Most room to improve: Utility damage per round at 2.2, better than only 11% of level 7 players. Averages 16.9 kills per match with 52% headshots. The strongest map is Inferno with a 54% win rate in 26 matches. In 66 of 137 matches the rating was 1.10 or higher (48%), in 43 it was below 0.90. In 23 matches with detailed stats: 2 4Ks and 1 ace. Best month by rating: June 2026 at 1.11. ganis0tky loses the most ELO in match 3 of the day (−263 ELO, win rate 37%). Things go best in match 1 of the day (+203 ELO, win rate 55%). Match no. 1 of the day goes best: 55% win rate, +203 ELO. Got weaker: K/R −0.07, ADR −7.2, Win rate −3 pp. Unchanged in recent months: Rating at 1.05, Headshots at 52%, ELO at 1,516.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.