gambitokak67

gambitokak67

Russia
Streamer Player

5 followers 2 streams in 30 days 2 avg. viewers last live on Oct 17, 2026

147 matches tracked
ELO ▼ 51
566
30-day peak: 617
Rank EU
#1,638,875
RU #462,584 in RU

How does gambitokak67 play?

Rating 0.84 K/R 0.61 ADR 63.0 from 147 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.84
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 39%
Rating distribution from 147 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 7% good 1.10 to 1.29 10% normal 0.90 to 1.09 18% weak 0.75 to 0.89 17% very weak below 0.75 44%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 2 average. Higher headshot rate than the level 2 average.
ClutcherHeadshots
better than most on level 2 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (50 matches).

Level 2

Compared with 636 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (9%).

Rounds with first kill 7%−2 pp · Ø 9% better than 23%
Opening duels won 50%+2 pp · Ø 48% better than 75%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 29%−7 pp · Ø 36% better than 17%
Clutch 1v2 won 25%+6 pp · Ø 19% better than 81%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 92%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (41%).

Headshot rate 54%+13 pp · Ø 41% better than 98%
AWP share of kills 17%+7 pp · Ø 10% better than 73%
K/D 0.80−0.11 · Ø 0.91 better than 18%
Pistol kills per match 2.4
Knife kills 1 in 147 matches

Impact

Average
Damage and big rounds

1.6 MVPs per match and so well below the average (1.9).

2K rounds 12.2%+0.3 pp · Ø 11.9% better than 59%
3K rounds 3.3%−0.2 pp · Ø 3.5% better than 57%
MVPs per match 1.6−0.3 · Ø 1.9 better than 22%
4Ks and aces 8x 4K, 0 aces in 50 matches

Utility and deaths

Average
Nades, flashes and deaths

1.3 utility damage per round and so well below the average (3.3).

Utility hit rate 32%0 pp · Ø 32% right on the average
Utility damage per round 1.3−2.0 · Ø 3.3 better than 9%
Enemies flashed per round 0.15−0.07 · Ø 0.22 better than 35%
Deaths per round 76%+2 pp · Ø 74% better than 34%

Progress

One value per month, dashed line is the level 2 average
▲ Improved
K/R +0.12, Rating +0.19, ADR +8.6, Win rate +12 pp, ELO +85
= Stayed the same
Headshots at 55%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: August 2026 with 0.69. Last 3 months: 0.68 (at the start 0.56). Right on the average (0.68).

Patterns

From the last 147 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −233 ELO
35 matches · 37% win rate
On Anubis −193 ELO
20 matches · 35% win rate
Between 6:00 and 12:00 −233 ELO, win rate 28%
On Fridays −178 ELO, win rate 38%

gambitokak67 loses the most ELO on Dust 2: −233 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Inferno
  2. Highest rating in a match: 1.87 · Dust 2
  3. Longest win streak: 5 wins in a row · Inferno
  4. Recorded match no. 100 · Ancient

Maps in detail

from the last 147 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
53% better than 69%
0.60 better than 25%
62.7 better than 8%
0.85 better than 32%
36% of 139 duels better than 7%
31% of 26 situations better than 37%
Dust 235
37% better than 14%
0.56 better than 11%
59.6 better than 3%
0.79 better than 13%
40% of 105 duels better than 17%
7% of 14 situations better than 2%
Ancient20
40% better than 18%
0.63 better than 40%
62.3 better than 10%
0.83 better than 32%
37% of 62 duels better than 16%
36% of 11 situations right on the average
Anubis20
35% better than 12%
0.58 better than 15%
62.6 better than 7%
0.80 better than 17%
48% of 71 duels better than 57%
50% of 10 situations better than 78%
Nuke15
47% better than 34%
0.72 better than 55%
70.4 better than 19%
1.01 better than 66%
49% of 45 duels right on the average
22% of 9 situations better than 20%
Inferno8
38% -
0.61 -
65.3 -
0.83-
47% of 36 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How gambitokak67 plays

Across 147 matches gambitokak67 averages K/R 0.61, ADR 63.0 and a rating of 0.84. Biggest strength: Headshot rate at 54%, better than 98% of level 2 players. Most room to improve: Damage per round (ADR) at 63.0, better than only 5% of level 2 players. Averages 12.9 kills per match with 54% headshots. The strongest map is Mirage with a 53% win rate in 45 matches. In 31 of 147 matches the rating was 1.10 or higher (21%), in 90 it was below 0.90. In 50 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: August 2026 at 0.97. gambitokak67 loses the most ELO on Dust 2 (−233 ELO, win rate 37%). Things go best on Mirage (+55 ELO, win rate 53%). Improved over the last three months: K/R +0.12, Rating +0.19, ADR +8.6, Win rate +12 pp, ELO +85. Unchanged in recent months: Headshots at 55%. Last 30 days: 4 matches, win rate 25%, net ELO −40.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 2): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.