gab1tzu66

Romania
Streamer Player Viewer
364 matches tracked

How does gab1tzu66 play?

Rating 1.04 (from 219 matches) K/R 0.74 ADR 79.5 from 364 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 219 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 21% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 21%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average. Rarely on the AWP.
ClutcherRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (122 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 9%
Opening duels won 46%−4 pp · Ø 50% better than 17%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 55%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 62%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 81%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so slightly above the average (0.99).

Headshot rate 50%+3 pp · Ø 47% better than 66%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 1.05+0.06 · Ø 0.99 better than 70%
Pistol kills per match 2.4
Knife kills 3 in 364 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so clearly above the average (3.9%).

2K rounds 12.6%−0.5 pp · Ø 13.1% better than 35%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 75%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 24x 4K, 0 aces in 122 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 4.3+0.1 · Ø 4.2 better than 56%
Enemies flashed per round 0.25−0.02 · Ø 0.27 better than 47%
Deaths per round 71%−2 pp · Ø 73% better than 68%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +11 pp
= Stayed the same
K/R at 0.73, Rating at 1.04, ADR at 78.4, Win rate at 50%, ELO at 1,664
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.75
AprMayJunJulAugSepOct

Best month: July 2026 with 0.76. Last 3 months: 0.73 (at the start 0.75). Just above the average (0.72).

Patterns

From the last 364 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −418 ELO
89 matches · 40% win rate
On Dust 2 −221 ELO
43 matches · 42% win rate
On Mondays −265 ELO, win rate 35%

gab1tzu66 loses the most ELO on Mirage: −418 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Most kills in a match: 46 · Anubis
  3. Highest rating in a match: 1.99 · Ancient
  4. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 364 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis96
60% better than 83%
0.76 better than 71%
82.8 better than 65%
1.08 better than 76%
55% of 184 duels better than 74%
30% of 43 situations better than 29%
Mirage89
40% better than 16%
0.73 better than 53%
78.5 better than 43%
1.04 better than 62%
42% of 190 duels better than 11%
51% of 43 situations better than 84%
Ancient63
52% better than 59%
0.77 better than 69%
82.8 better than 62%
1.07 better than 72%
46% of 121 duels better than 24%
24% of 29 situations better than 19%
Dust 243
42% better than 23%
0.71 better than 43%
74.6 better than 24%
0.93 better than 23%
36% of 72 duels better than 3%
33% of 12 situations better than 34%
Cache36
56% -
0.74 -
78.0 -
0.98-
50% of 56 duels -
20% of 15 situations -
Nuke16
44% better than 18%
0.75 right on the average
73.7 better than 13%
1.08-
48% of 27 duels better than 28%
50% of 8 situations better than 76%
Inferno12
42% -
0.67 -
70.7 -
0.94-
52% of 21 duels -
25% of 4 situations -
Vertigo5
80% -
0.79 -
83.7 -
1.10-
47% of 17 duels -
33% of 3 situations -
Overpass4
75% -
0.69 -
81.0 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How gab1tzu66 plays

Across 364 matches gab1tzu66 averages K/R 0.74 and ADR 79.5; the rating across the 219 rated matches is 1.04. Biggest strength: 3K rounds at 4.5%, better than 75% of level 8 players. Most room to improve: Rounds with first kill at 7%, better than only 9% of level 8 players. Averages 16.2 kills per match with 50% headshots. The strongest map is Anubis with a 60% win rate in 96 matches. In 90 of 219 matches the rating was 1.10 or higher (41%), in 76 it was below 0.90. In 122 matches with detailed stats: 24 4Ks and 0 aces. Best month by rating: July 2026 at 1.05. gab1tzu66 loses the most ELO on Mirage (−418 ELO, win rate 40%). Things go best on Anubis (+465 ELO, win rate 60%). Match no. 3 of the day goes best: 56% win rate, +180 ELO. Improved over the last three months: Headshots +11 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.04, ADR at 78.4, Win rate at 50%, ELO at 1,664.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.