fu1zoN_

Argentina
Player
367 matches tracked 178 matches in 30 days
ELO ▲ 172
3,447
30-day peak: 3,574
Rank EU ▼ 25 places
#1,388
Argentina #8 in Argentina
30 days · prev. #1,363 · best #1,119

How does fu1zoN_ play?

Rating 1.35 (from 318 matches) K/R 0.97 ADR 99.4 from 367 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.35
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.47 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 318 matches
outstanding 1.80 and up 19% strong 1.30 to 1.79 33% good 1.10 to 1.29 19% normal 0.90 to 1.09 11% weak 0.75 to 0.89 8% very weak below 0.75 9%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (316 matches).

3,000-3,499 ELO

Compared with 7,110 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 18% of rounds and so well above the average (11%).

Rounds with first kill 18%+7 pp · Ø 11% better than 99%
Opening duels won 63%+11 pp · Ø 52% better than 97%

Clutch

Average
Last one alive

26% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 42%+1 pp · Ø 41% better than 65%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 76%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 63%

Weapons and aim

Average
Where do the kills come from?

1.40 K/D and so well above the average (1.06).

Headshot rate 48%−5 pp · Ø 53% better than 23%
AWP share of kills 35%+23 pp · Ø 12% better than 96%
K/D 1.40+0.34 · Ø 1.06 better than 98%
Pistol kills per match 3.9

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.8% of rounds and so well above the average (13.6%).

2K rounds 17.8%+4.2 pp · Ø 13.6% better than 99%
3K rounds 6.8%+2.5 pp · Ø 4.3% better than 98%
MVPs per match 3.3+0.9 · Ø 2.4 better than 97%
4Ks and aces 112x 4K, 14 aces in 316 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 28%−6 pp · Ø 34% better than 13%
Utility damage per round 4.0+0.2 · Ø 3.8 better than 56%
Enemies flashed per round 0.37+0.05 · Ø 0.32 better than 65%
Deaths per round 69%−2 pp · Ø 71% better than 64%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +3 pp, ELO +293
= Stayed the same
ADR at 99.3, Win rate at 60%
▼ Got worse
K/R −0.04, Rating −0.20

Aug to Oct 2026 compared with Nov 2025 to Jun 2026.

Kills per round (K/R)

0.99
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: June 2026 with 1.01. Last 3 months: 0.97 (at the start 1.01). Well above the average (0.75).

Patterns

From the last 367 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −141 ELO
101 matches · 61% win rate
In match 4 of the day −129 ELO
44 matches · 50% win rate
Between 0:00 and 6:00 −154 ELO, win rate 50%
On Sundays −118 ELO, win rate 50%

fu1zoN_ loses the most ELO on Mirage: −141 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Most kills in a match: 54 · Mirage
  3. Longest win streak: 12 wins in a row · Inferno
  4. Highest rating in a match: 2.84 · Dust 2

Maps in detail

from the last 367 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2134
63% better than 79%
1.02 better than 99%
104.8 better than 99%
1.46 better than 99%
65% of 762 duels better than 96%
35% of 69 situations better than 38%
Mirage101
61% better than 76%
1.00 better than 99%
101.2 better than 98%
1.34 better than 97%
65% of 581 duels better than 97%
37% of 46 situations better than 43%
Anubis68
59% better than 63%
0.91 better than 96%
93.0 better than 92%
1.25 better than 93%
54% of 349 duels better than 59%
49% of 43 situations better than 73%
Cache31
61% better than 58%
0.90 better than 89%
93.2 better than 81%
1.21 better than 76%
61% of 154 duels better than 79%
57% of 14 situations better than 85%
Ancient17
53% better than 41%
0.99 better than 99%
98.9 better than 97%
1.36-
63% of 84 duels better than 95%
67% of 9 situations better than 97%
Inferno12
50% -
0.81 -
84.5 -
1.16-
63% of 51 duels -
40% of 5 situations -
Nuke3
33% -
0.73 -
69.5 -
1.08-
78% of 9 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fu1zoN_ plays

Across 367 matches fu1zoN_ averages K/R 0.97 and ADR 99.4; the rating across the 318 rated matches is 1.35. Biggest strength: Rounds with first kill at 18%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 28%, better than only 13% of level 10 · 3,000-3,499 ELO players. Averages 20.9 kills per match with 48% headshots. The strongest map is Dust 2 with a 63% win rate in 134 matches. In 226 of 318 matches the rating was 1.10 or higher (71%), in 56 it was below 0.90. In 316 matches with detailed stats: 112 4Ks and 14 aces. Best month by rating: June 2026 at 1.48. fu1zoN_ loses the most ELO on Mirage (−141 ELO, win rate 61%). Things go best on Dust 2 (+471 ELO, win rate 63%). Improved over the last three months: Headshots +3 pp, ELO +293. Got weaker: K/R −0.04, Rating −0.20. Unchanged in recent months: ADR at 99.3, Win rate at 60%. Last 30 days: 178 matches, win rate 58%, net ELO +137.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.