Frost_Champ
LIVE 114 followers 10 streams in 30 days 2 avg. viewers last live on Oct 16, 2026
How does Frost_Champ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (115 matches).
Compared with 2,012 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Weakness1.3 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average56% headshots and so clearly above the average (51%).
Impact
WeaknessExactly 3 kills in 3.1% of rounds and so clearly below the average (4.0%).
Utility and deaths
AverageDied in 75% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jan to Apr 2026.
Kills per round (K/R)
Best month: April 2026 with 0.78. Last 3 months: 0.69 (at the start 0.78). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: June 2026 with 1.04.
Damage per round (ADR)
Best month: April 2026 with 85.9. Last 3 months: 76.7 (at the start 86.3). Slightly below the average (80.0).
Share of headshot kills
Best month: May 2026 with 59%. Last 3 months: 54% (at the start 59%). Clearly above the average (51%).
Matches won (win rate)
Best month: August 2026 with 59%. Last 3 months: 55% (at the start 48%). Well above the average (49%).
Best month: September 2026 with 2,618. Last 3 months: 2,438 (at the start 2,292).
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 54%.
Patterns
From the last 312 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Frost_Champ loses the most ELO in match 1 of the day: −335 ELO, 40% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.41 · Ancient
- Recorded match no. 250 · Anubis
- Longest win streak: 9 wins in a row · Mirage
- Most kills in a match: 39 · Ancient
Maps in detail
from the last 312 matchesCompared with players on the same level who have at least 15 matches on the map.
How Frost_Champ plays
Across 312 matches Frost_Champ averages K/R 0.72 and ADR 80.2; the rating across the 191 rated matches is 0.96. Biggest strength: Headshot rate at 56%, better than 83% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 3.1%, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 15.7 kills per match with 56% headshots. The strongest map is Nuke with a 58% win rate in 43 matches. In 56 of 191 matches the rating was 1.10 or higher (29%), in 81 it was below 0.90. In 115 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: June 2026 at 1.04. Frost_Champ loses the most ELO in match 1 of the day (−335 ELO, win rate 40%). Things go best from match 5 of the day (+218 ELO, win rate 59%). Match no. 4 of the day goes best: 62% win rate, +96 ELO. Improved over the last three months: Win rate +7 pp, ELO +146. Got weaker: K/R −0.09, ADR −9.6, Headshots −5 pp. Last 30 days: 22 matches, win rate 45%, net ELO −103.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.