Frost_Champ

Mexico
Streamer Player

114 followers 10 streams in 30 days 2 avg. viewers last live on Oct 16, 2026

312 matches tracked 22 matches in 30 days
ELO ▼ 76
2,438
30-day peak: 2,593
Rank NA ▼ 231 places
#1,938
Mexico #29 in Mexico
30 days · prev. #1,707 · best #1,569

How does Frost_Champ play?

Rating 0.96 (from 191 matches) K/R 0.72 ADR 80.2 from 312 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 191 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 15% normal 0.90 to 1.09 28% weak 0.75 to 0.89 15% very weak below 0.75 28%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (115 matches).

2,250-2,499 ELO

Compared with 2,012 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 16%
Opening duels won 48%−3 pp · Ø 51% better than 22%

Clutch

Weakness
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 18%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 33%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so clearly above the average (51%).

Headshot rate 56%+5 pp · Ø 51% better than 83%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 0.96−0.06 · Ø 1.02 better than 20%
Pistol kills per match 2.9
Knife kills 4 in 312 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so clearly below the average (4.0%).

2K rounds 12.3%−1.0 pp · Ø 13.3% better than 21%
3K rounds 3.1%−0.9 pp · Ø 4.0% better than 10%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 15x 4K, 2 aces in 115 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 40%+5 pp · Ø 35% better than 83%
Utility damage per round 5.3+1.2 · Ø 4.1 better than 79%
Enemies flashed per round 0.27−0.03 · Ø 0.30 better than 45%
Deaths per round 75%+3 pp · Ø 72% better than 13%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +7 pp, ELO +146
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.09, ADR −9.6, Headshots −5 pp

Aug to Oct 2026 compared with Jan to Apr 2026.

Kills per round (K/R)

0.72
JanFebMarAprMayJunJulAugSepOct

Best month: April 2026 with 0.78. Last 3 months: 0.69 (at the start 0.78). Slightly below the average (0.73).

Patterns

From the last 312 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −335 ELO
85 matches · 40% win rate
On Dust 2 −97 ELO
30 matches · 43% win rate
On Fridays −131 ELO, win rate 44%

Frost_Champ loses the most ELO in match 1 of the day: −335 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.41 · Ancient
  2. Recorded match no. 250 · Anubis
  3. Longest win streak: 9 wins in a row · Mirage
  4. Most kills in a match: 39 · Ancient

Maps in detail

from the last 312 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno59
47% better than 22%
0.69 better than 23%
77.8 better than 28%
0.94 better than 13%
48% of 135 duels better than 23%
28% of 18 situations better than 23%
Mirage46
54% better than 59%
0.77 better than 62%
86.2 better than 76%
1.09-
60% of 57 duels better than 90%
67% of 9 situations better than 97%
Anubis44
55% better than 58%
0.70 better than 29%
77.7 better than 34%
0.97 better than 26%
51% of 130 duels better than 46%
43% of 21 situations better than 63%
Ancient43
47% better than 34%
0.72 better than 39%
80.3 better than 46%
0.94 better than 19%
53% of 129 duels better than 59%
36% of 11 situations better than 45%
Nuke43
58% better than 58%
0.72 better than 33%
78.8 better than 35%
1.00 better than 31%
49% of 121 duels better than 32%
36% of 11 situations better than 44%
Cache37
57% -
0.68 -
77.4 -
0.89-
51% of 133 duels -
27% of 11 situations -
Dust 230
43% better than 19%
0.74 right on the average
80.4 better than 48%
0.96-
51% of 59 duels right on the average
22% of 9 situations better than 13%
Overpass9
67% -
0.79 -
89.7 -
1.09-
67% of 18 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Frost_Champ plays

Across 312 matches Frost_Champ averages K/R 0.72 and ADR 80.2; the rating across the 191 rated matches is 0.96. Biggest strength: Headshot rate at 56%, better than 83% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 3.1%, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 15.7 kills per match with 56% headshots. The strongest map is Nuke with a 58% win rate in 43 matches. In 56 of 191 matches the rating was 1.10 or higher (29%), in 81 it was below 0.90. In 115 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: June 2026 at 1.04. Frost_Champ loses the most ELO in match 1 of the day (−335 ELO, win rate 40%). Things go best from match 5 of the day (+218 ELO, win rate 59%). Match no. 4 of the day goes best: 62% win rate, +96 ELO. Improved over the last three months: Win rate +7 pp, ELO +146. Got weaker: K/R −0.09, ADR −9.6, Headshots −5 pp. Last 30 days: 22 matches, win rate 45%, net ELO −103.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.