fougi_
How does fougi_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (226 matches).
Compared with 2,333 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 6% of rounds and so well below the average (10%).
Clutch
Strength2.3 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.05 K/D and so just above the average (1.04).
Impact
Average2.3 MVPs per match and so right on the average (2.3).
Utility and deaths
Strength44% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Sep 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.79. Last 3 months: 0.75 (at the start 0.68). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.18. Last 3 months: 1.08 (at the start 0.98). Clearly above the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 81.9. Last 3 months: 79.5 (at the start 72.9). Just below the average (80.5).
Share of headshot kills
Best month: August 2026 with 53%. Last 3 months: 53% (at the start 49%). Slightly above the average (51%).
Matches won (win rate)
Best month: August 2026 with 54%. Last 3 months: 50% (at the start 48%). Just below the average (51%).
Best month: July 2026 with 3,000. Last 3 months: 2,533 (at the start 2,500).
Rounds with first kill
Best month: August 2026 with 6%.
1v1 clutches won
Best month: August 2026 with 51%.
Patterns
From the last 461 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
fougi_ loses the most ELO in match 1 of the day: −279 ELO, 41% win rate
Records and milestones
from recorded matches- Most kills in a match: 40 · Mirage
- Recorded match no. 250 · Cache
- Highest rating in a match: 2.27 · Mirage
- Longest win streak: 6 wins in a row · Mirage
Maps in detail
from the last 461 matchesCompared with players on the same level who have at least 15 matches on the map.
How fougi_ plays
Across 461 matches fougi_ averages K/R 0.71 and ADR 76.1; the rating across the 361 rated matches is 1.04. Biggest strength: Utility hit rate at 44%, better than 96% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 2% of level 10 · 2,500-2,749 ELO players. Averages 15.7 kills per match with 51% headshots. The strongest map is Cache with a 57% win rate in 30 matches. In 142 of 361 matches the rating was 1.10 or higher (39%), in 131 it was below 0.90. In 226 matches with detailed stats: 38 4Ks and 6 aces. Best month by rating: June 2026 at 1.18. fougi_ loses the most ELO in match 1 of the day (−279 ELO, win rate 41%). Things go best on Mirage (+532 ELO, win rate 54%). Match no. 2 of the day goes best: 57% win rate, +305 ELO. Improved over the last three months: K/R +0.07, Rating +0.10, ADR +6.6, Headshots +4 pp. Unchanged in recent months: Win rate at 50%, ELO at 2,533.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.