fistashka25

Ukraine
Streamer Player
711 matches tracked 150 matches in 30 days
ELO ▼ 292
2,019
30-day peak: 2,312
Rank EU
#230,846
Ukraine #9,317 in Ukraine

How does fistashka25 play?

Rating 1.11 (from 576 matches) K/R 0.79 ADR 85.6 from 711 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 570 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 27% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 15%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
EntryMulti-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (393 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Average
Last one alive

19% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 64%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 35%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.02).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 19%+8 pp · Ø 11% better than 83%
K/D 1.09+0.07 · Ø 1.02 better than 72%
Pistol kills per match 3.3 from the last 702
Knife kills 7 in 702 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.1%).

2K rounds 14.9%+1.6 pp · Ø 13.3% better than 83%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 84%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 100x 4K, 8 aces in 393 matches

Utility and deaths

Average
Nades, flashes and deaths

3.2 utility damage per round and so well below the average (4.2).

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 25%
Enemies flashed per round 0.23−0.05 · Ø 0.28 better than 38%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, ADR +5.5
= Stayed the same
Rating at 1.13, Headshots at 46%, Win rate at 49%
▼ Got worse
ELO −126

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.88
MayJunJulAugSepOct

Best month: October 2026 with 0.88. Last 3 months: 0.82 (at the start 0.76). Clearly above the average (0.74).

Patterns

From the last 702 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −147 ELO
154 matches · 49% win rate
On Ancient −117 ELO
128 matches · 48% win rate
Between 6:00 and 12:00 −73 ELO, win rate 40%
On Thursdays −296 ELO, win rate 44%

fistashka25 loses the most ELO on Anubis: −147 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.33 · Mirage
  2. Most kills in a match: 48 · Dust 2
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 702 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage215
49% better than 40%
0.80 better than 77%
86.2 better than 77%
1.12 better than 79%
53% of 1,194 duels better than 64%
41% of 88 situations better than 57%
Anubis154
49% better than 38%
0.84 better than 91%
90.0 better than 91%
1.18 better than 91%
59% of 751 duels better than 89%
31% of 77 situations better than 34%
Ancient128
48% better than 40%
0.77 better than 64%
86.6 better than 75%
1.07 better than 65%
54% of 557 duels better than 66%
33% of 52 situations better than 37%
Dust 2116
53% better than 56%
0.76 better than 60%
81.9 better than 55%
1.08 better than 66%
51% of 472 duels right on the average
36% of 36 situations better than 47%
Nuke61
46% better than 19%
0.81 better than 68%
82.4 better than 50%
1.14 better than 70%
55% of 223 duels better than 62%
35% of 40 situations better than 38%
Cache13
54% -
0.78 -
84.9 -
1.11-
46% of 63 duels -
33% of 3 situations -
Overpass9
44% -
0.66 -
71.3 -
-
-
-
Inferno5
40% -
0.68 -
76.3 -
1.10-
52% of 25 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fistashka25 plays

Across 711 matches fistashka25 averages K/R 0.79 and ADR 85.6; the rating across the 576 rated matches is 1.11. Biggest strength: Rounds with first kill at 15%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 3.2, better than only 25% of level 10 · 2,001-2,249 ELO players. Averages 17.4 kills per match with 46% headshots. The strongest map is Cache with a 54% win rate in 13 matches. In 284 of 570 matches the rating was 1.10 or higher (50%), in 162 it was below 0.90. In 393 matches with detailed stats: 100 4Ks and 8 aces. Best month by rating: October 2026 at 1.20. fistashka25 loses the most ELO on Anubis (−147 ELO, win rate 49%). Things go best on Dust 2 (+203 ELO, win rate 53%). Improved over the last three months: K/R +0.06, ADR +5.5. Got weaker: ELO −126. Unchanged in recent months: Rating at 1.13, Headshots at 46%, Win rate at 49%. Last 30 days: 150 matches, win rate 45%, net ELO −345.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.