fiksuly4ik

USA
Player
688 matches tracked 136 matches in 30 days

How does fiksuly4ik play?

Rating 1.11 (from 549 matches) K/R 0.80 ADR 84.3 from 688 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 549 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average.
AWPerMulti-killsEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (384 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 52%+2 pp · Ø 50% better than 65%

Clutch

Average
Last one alive

41% of 1v1s won and so slightly above the average (38%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 67%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 62%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (47%).

Headshot rate 40%−7 pp · Ø 47% better than 13%
AWP share of kills 26%+15 pp · Ø 11% better than 94%
K/D 1.07+0.08 · Ø 0.99 better than 75%
Pistol kills per match 2.7
Knife kills 48 in 688 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.1%).

2K rounds 15.0%+1.9 pp · Ø 13.1% better than 89%
3K rounds 4.7%+0.8 pp · Ø 3.9% better than 82%
MVPs per match 2.6+0.4 · Ø 2.2 better than 87%
4Ks and aces 94x 4K, 6 aces in 384 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (36%).

Utility hit rate 31%−5 pp · Ø 36% better than 24%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 29%
Enemies flashed per round 0.30+0.03 · Ø 0.27 better than 61%
Deaths per round 74%+1 pp · Ø 73% better than 31%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +4 pp, ELO +107
= Stayed the same
K/R at 0.79, ADR at 84.3, Win rate at 48%
▼ Got worse
Rating −0.06

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: July 2026 with 0.84. Last 3 months: 0.79 (at the start 0.80). Clearly above the average (0.72).

Patterns

From the last 688 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −215 ELO
66 matches · 41% win rate
On Mirage −85 ELO
189 matches · 47% win rate
On Fridays −349 ELO, win rate 41%

fiksuly4ik loses the most ELO on Inferno: −215 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Inferno
  2. Recorded match no. 500 · Dust 2
  3. Highest rating in a match: 2.46 · Dust 2
  4. Most kills in a match: 45 · Mirage

Maps in detail

from the last 688 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage189
47% better than 35%
0.79 better than 79%
83.6 better than 71%
1.08 better than 74%
52% of 844 duels better than 59%
39% of 94 situations better than 52%
Dust 2177
47% better than 36%
0.81 better than 85%
84.1 better than 71%
1.13 better than 84%
49% of 763 duels better than 41%
34% of 79 situations better than 38%
Anubis115
53% better than 61%
0.82 better than 89%
88.8 better than 89%
1.14 better than 90%
53% of 533 duels better than 65%
48% of 63 situations better than 75%
Ancient90
47% better than 43%
0.79 better than 77%
83.3 better than 64%
1.09 better than 78%
51% of 279 duels right on the average
48% of 21 situations better than 74%
Inferno66
41% better than 19%
0.78 better than 79%
81.2 better than 62%
1.09 better than 75%
53% of 253 duels better than 62%
36% of 22 situations better than 47%
Nuke41
49% better than 35%
0.81 better than 73%
82.9 better than 55%
1.11 better than 69%
52% of 139 duels right on the average
31% of 26 situations better than 29%
Cache7
57% -
0.81 -
87.9 -
1.11-
60% of 35 duels -
40% of 5 situations -
Overpass3
67% -
0.58 -
65.4 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How fiksuly4ik plays

Across 688 matches fiksuly4ik averages K/R 0.80 and ADR 84.3; the rating across the 549 rated matches is 1.11. Biggest strength: Rating at 1.11, better than 87% of level 8 players. Most room to improve: Headshot rate at 40%, better than only 13% of level 8 players. Averages 17.6 kills per match with 40% headshots. The strongest map is Anubis with a 53% win rate in 115 matches. In 259 of 549 matches the rating was 1.10 or higher (47%), in 163 it was below 0.90. In 384 matches with detailed stats: 94 4Ks and 6 aces. Best month by rating: July 2026 at 1.16. fiksuly4ik loses the most ELO on Inferno (−215 ELO, win rate 41%). Things go best in match 4 of the day (+666 ELO, win rate 62%). Match no. 4 of the day goes best: 62% win rate, +666 ELO. Improved over the last three months: Headshots +4 pp, ELO +107. Got weaker: Rating −0.06. Unchanged in recent months: K/R at 0.79, ADR at 84.3, Win rate at 48%. Last 30 days: 136 matches, win rate 49%, net ELO +157.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.