Ferka_36
LIVE 122 followers 3 streams in 30 days 5 avg. viewers last live on Oct 5, 2026
How does Ferka_36 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (267 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
Average45% of opening duels won and so clearly below the average (50%).
Clutch
Weakness1.3 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average0.93 K/D and so slightly below the average (1.00).
Impact
WeaknessExactly 2 kills in 11.7% of rounds and so clearly below the average (13.2%).
Utility and deaths
Average0.14 enemies flashed per round and so well below the average (0.28).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.78. Last 3 months: 0.65 (at the start 0.73). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.06. Last 3 months: 0.90 (at the start 1.05). Well below the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 84.7. Last 3 months: 72.9 (at the start 80.8). Clearly below the average (79.6).
Share of headshot kills
Best month: October 2026 with 51%. Last 3 months: 50% (at the start 48%). Just above the average (49%).
Matches won (win rate)
Best month: October 2026 with 55%. Last 3 months: 54% (at the start 48%). Clearly above the average (49%).
Best month: October 2026 with 2,093. Last 3 months: 1,907 (at the start 1,599).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 39%.
Patterns
From the last 484 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Ferka_36 loses the most ELO on Nuke: −106 ELO, 50% win rate
Records and milestones
from recorded matches- Longest win streak: 12 wins in a row · Ancient
- Highest rating in a match: 1.91 · Ancient
- Most kills in a match: 38 · Nuke
Maps in detail
from the last 484 matchesCompared with players on the same level who have at least 15 matches on the map.
How Ferka_36 plays
Across 486 matches Ferka_36 averages K/R 0.68 and ADR 76.4; the rating across the 360 rated matches is 0.94. Most room to improve: Opening duels won at 45%, better than only 11% of level 9 players. Averages 15.3 kills per match with 49% headshots. The strongest map is Overpass with a 62% win rate in 13 matches. In 107 of 359 matches the rating was 1.10 or higher (30%), in 167 it was below 0.90. In 267 matches with detailed stats: 26 4Ks and 2 aces. Best month by rating: July 2026 at 1.06. Ferka_36 loses the most ELO on Nuke (−106 ELO, win rate 50%). Things go best on Ancient (+489 ELO, win rate 57%). Match no. 3 of the day goes best: 57% win rate, +277 ELO. Improved over the last three months: Headshots +2 pp, Win rate +6 pp, ELO +308. Got weaker: K/R −0.08, Rating −0.15, ADR −7.9. Last 30 days: 114 matches, win rate 57%, net ELO +214.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.