f1nett67

Russia
Streamer

4 followers 1 stream in 30 days 1 avg. viewers last live on Oct 10, 2026

316 matches tracked 36 matches in 30 days
ELO ▼ 138
1,403
30-day peak: 1,586
Rank EU
#703,063
Russia #198,275 in Russia

How does f1nett67 play?

Rating 1.08 (from 158 matches) K/R 0.79 ADR 85.6 from 316 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 158 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 18% good 1.10 to 1.29 13% normal 0.90 to 1.09 24% weak 0.75 to 0.89 20% very weak below 0.75 18%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average. More 4Ks and aces per 100 rounds than the level 7 average.
EntryMulti-kills
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (136 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 97%
Opening duels won 51%+2 pp · Ø 49% better than 63%

Clutch

Weakness
Last one alive

29% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 29%−9 pp · Ø 38% better than 11%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 69%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so slightly above the average (0.98).

Headshot rate 43%−4 pp · Ø 47% better than 32%
AWP share of kills 15%+4 pp · Ø 11% better than 73%
K/D 1.07+0.09 · Ø 0.98 better than 84%
Pistol kills per match 2.5
Knife kills 4 in 316 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so well above the average (3.8%).

2K rounds 14.9%+2.0 pp · Ø 12.9% better than 91%
3K rounds 5.0%+1.2 pp · Ø 3.8% better than 91%
MVPs per match 2.3+0.1 · Ø 2.2 better than 66%
4Ks and aces 30x 4K, 1 ace in 136 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.06 enemies flashed per round and so well below the average (0.26).

Utility hit rate 27%−9 pp · Ø 36% better than 8%
Utility damage per round 1.9−2.2 · Ø 4.1 better than 5%
Enemies flashed per round 0.06−0.20 · Ø 0.26 better than 3%
Deaths per round 74%+1 pp · Ø 73% better than 34%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +2 pp, ELO +331
= Stayed the same
K/R at 0.80, ADR at 88.3, Win rate at 50%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.69
FebMarAprMayJunJulAugSepOct

Best month: March 2026 with 0.88. Last 3 months: 0.80 (at the start 0.78). Clearly above the average (0.71).

Patterns

From the last 316 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −62 ELO
87 matches · 48% win rate
On Wednesdays −46 ELO, win rate 44%

f1nett67 loses the most ELO on Dust 2: −62 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Highest rating in a match: 2.41 · Mirage
  3. Most kills in a match: 40 · Mirage
  4. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 316 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage113
50% right on the average
0.78 better than 81%
87.6 better than 88%
1.08 better than 82%
51% of 330 duels better than 57%
31% of 26 situations better than 32%
Dust 287
48% better than 43%
0.75 better than 68%
80.6 better than 59%
1.03 better than 64%
52% of 256 duels better than 62%
26% of 23 situations better than 18%
Nuke36
47% better than 33%
0.90 better than 95%
93.6 better than 94%
1.29 better than 97%
59% of 64 duels better than 90%
25% of 12 situations better than 18%
Ancient31
55% better than 66%
0.83 better than 90%
87.6 better than 89%
1.19-
47% of 76 duels better than 33%
0% of 10 situations better than 1%
Anubis22
64% better than 86%
0.75 better than 69%
84.0 better than 76%
0.97-
52% of 91 duels better than 58%
57% of 7 situations better than 91%
Cache10
20% -
0.80 -
86.7 -
1.14-
44% of 66 duels -
17% of 6 situations -
Inferno10
60% -
0.72 -
81.7 -
0.91-
56% of 43 duels -
33% of 6 situations -
Overpass4
100% -
0.85 -
82.5 -
1.59-
57% of 7 duels -
0% of 1 situations -
Vertigo3
33% -
0.56 -
61.1 -
0.92-
57% of 7 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How f1nett67 plays

Across 316 matches f1nett67 averages K/R 0.79 and ADR 85.6; the rating across the 158 rated matches is 1.08. Biggest strength: Rounds with first kill at 15%, better than 97% of level 7 players. Most room to improve: Utility damage per round at 1.9, better than only 5% of level 7 players. Averages 17.0 kills per match with 43% headshots. The strongest map is Anubis with a 64% win rate in 22 matches. In 61 of 158 matches the rating was 1.10 or higher (39%), in 59 it was below 0.90. In 136 matches with detailed stats: 30 4Ks and 1 ace. Best month by rating: June 2026 at 1.21. f1nett67 loses the most ELO on Dust 2 (−62 ELO, win rate 48%). Things go best on Mirage (+246 ELO, win rate 50%). Improved over the last three months: Headshots +2 pp, ELO +331. Unchanged in recent months: K/R at 0.80, ADR at 88.3, Win rate at 50%. Last 30 days: 36 matches, win rate 44%, net ELO −113.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.