f0xerKing

Poland
Streamer

211 followers 5 streams in 30 days 3 avg. viewers last live on Oct 3, 2026

385 matches tracked 22 matches in 30 days
ELO ▲ 29
2,862
30-day peak: 2,984
Rank EU ▼ 4,644 places
#13,963
Poland #724 in Poland
30 days · prev. #9,319 · best #9,296

How does f0xerKing play?

Rating 1.15 (from 270 matches) K/R 0.80 ADR 87.1 from 385 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 270 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 26% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 12%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (134 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 60%+8 pp · Ø 52% better than 94%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 43%+2 pp · Ø 41% better than 72%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 24%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Average
Where do the kills come from?

1.18 K/D and so clearly above the average (1.05).

Headshot rate 49%−3 pp · Ø 52% better than 33%
AWP share of kills 15%+3 pp · Ø 12% better than 71%
K/D 1.18+0.13 · Ø 1.05 better than 82%
Pistol kills per match 3.5

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.6%).

2K rounds 15.0%+1.4 pp · Ø 13.6% better than 78%
3K rounds 4.7%+0.4 pp · Ø 4.3% better than 67%
MVPs per match 2.6+0.2 · Ø 2.4 better than 71%
4Ks and aces 29x 4K, 5 aces in 134 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.60 enemies flashed per round and so well above the average (0.31).

Utility hit rate 38%+4 pp · Ø 34% better than 77%
Utility damage per round 6.1+2.1 · Ø 4.0 better than 92%
Enemies flashed per round 0.60+0.29 · Ø 0.31 better than 97%
Deaths per round 68%−3 pp · Ø 71% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.81, Rating at 1.16, ADR at 87.0, Headshots at 49%, Win rate at 55%
▼ Got worse
ELO −141

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.87
MayJunJulAugSepOct

Best month: October 2026 with 0.87. Last 3 months: 0.81 (at the start 0.80). Clearly above the average (0.75).

Patterns

From the last 385 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −236 ELO
43 matches · 44% win rate
On Inferno −91 ELO
26 matches · 46% win rate
Between 12:00 and 18:00 −89 ELO, win rate 50%
On Mondays −432 ELO, win rate 31%

f0xerKing loses the most ELO in match 4 of the day: −236 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.28 · Cache
  2. Recorded match no. 250 · Nuke
  3. Longest win streak: 7 wins in a row · Anubis
  4. Most kills in a match: 45 · Mirage

Maps in detail

from the last 385 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage76
58% better than 71%
0.79 better than 66%
86.7 better than 73%
1.11 better than 68%
59% of 215 duels better than 86%
35% of 20 situations better than 38%
Nuke71
58% better than 55%
0.80 better than 63%
86.1 better than 67%
1.12 better than 61%
57% of 232 duels better than 72%
35% of 34 situations better than 39%
Dust 266
58% better than 68%
0.82 better than 78%
92.2 better than 89%
1.16 better than 79%
60% of 254 duels better than 87%
61% of 23 situations better than 94%
Ancient58
48% better than 31%
0.82 better than 78%
87.6 better than 75%
1.17 better than 83%
59% of 128 duels better than 85%
25% of 28 situations better than 19%
Anubis56
57% better than 61%
0.77 better than 59%
81.9 right on the average
1.14 better than 76%
50% of 126 duels better than 36%
48% of 23 situations better than 71%
Cache32
50% better than 29%
0.83 better than 67%
87.1 better than 61%
1.25 better than 83%
60% of 87 duels better than 77%
36% of 28 situations better than 43%
Inferno26
46% better than 14%
0.81 better than 62%
87.5 better than 62%
1.15-
56% of 32 duels better than 56%
0% of 5 situations better than 1%

Compared with players on the same level who have at least 15 matches on the map.

How f0xerKing plays

Across 385 matches f0xerKing averages K/R 0.80 and ADR 87.1; the rating across the 270 rated matches is 1.15. Biggest strength: Opening duels won at 60%, better than 94% of level 10 · 2,750-2,999 ELO players. Averages 17.6 kills per match with 49% headshots. The strongest map is Mirage with a 58% win rate in 76 matches. In 138 of 270 matches the rating was 1.10 or higher (51%), in 70 it was below 0.90. In 134 matches with detailed stats: 29 4Ks and 5 aces. Best month by rating: October 2026 at 1.24. f0xerKing loses the most ELO in match 4 of the day (−236 ELO, win rate 44%). Things go best from match 5 of the day (+272 ELO, win rate 63%). From match no. 5 of the day on, things go best: 63% win rate, +272 ELO. Got weaker: ELO −141. Unchanged in recent months: K/R at 0.81, Rating at 1.16, ADR at 87.0, Headshots at 49%, Win rate at 55%. Last 30 days: 22 matches, win rate 59%, net ELO +28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.