Evanosky
How does Evanosky play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (21 matches).
Compared with 2,150 players in this group, each player over up to their last 100 matches.
Opening
Weakness40% of opening duels won and so well below the average (51%).
Clutch
Strength44% of 1v2s won and so well above the average (22%).
Weapons and aim
Average56% headshots and so well above the average (50%).
Impact
WeaknessExactly 2 kills in 10.8% of rounds and so well below the average (13.4%).
Utility and deaths
Average40% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug 2026 compared with Nov 2025 to Feb 2026.
Kills per round (K/R)
Best month: March 2026 with 0.78. Last 3 months: 0.66 (at the start 0.73). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 0.92.
Damage per round (ADR)
Best month: November 2025 with 87.5. Last 3 months: 74.5 (at the start 81.7). Clearly below the average (80.8).
Share of headshot kills
Best month: November 2025 with 60%. Last 3 months: 51% (at the start 56%). Just above the average (50%).
Matches won (win rate)
Best month: June 2026 with 80%. Last 3 months: 52% (at the start 56%). Slightly above the average (50%).
Best month: August 2026 with 2,283. Last 3 months: 2,283 (at the start 2,022).
Rounds with first kill
Best month: August 2026 with 6%.
1v1 clutches won
Best month: August 2026 with 45%.
Patterns
From the last 171 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Evanosky loses the most ELO on Ancient: −163 ELO, 43% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.44 · Mirage
- Most kills in a match: 31 · Anubis
- Recorded match no. 100 · Anubis
- Reached level 10 · Anubis
- Longest win streak: 5 wins in a row · Dust 2
Maps in detail
from the last 171 matchesCompared with players on the same level who have at least 15 matches on the map.
How Evanosky plays
Across 171 matches Evanosky averages K/R 0.74 and ADR 81.6; the rating across the 21 rated matches is 0.92. Biggest strength: Utility hit rate at 40%, better than 84% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 40%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 16.0 kills per match with 56% headshots. The strongest map is Mirage with a 64% win rate in 58 matches. In 7 of 21 matches the rating was 1.10 or higher (33%), in 10 it was below 0.90. In 21 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: August 2026 at 0.92. Evanosky loses the most ELO on Ancient (−163 ELO, win rate 43%). Things go best on Mirage (+410 ELO, win rate 64%). Improved over the last three months: ELO +261. Got weaker: K/R −0.07, ADR −7.2, Headshots −5 pp, Win rate −4 pp.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.