How does erennTT_ play?

Rating 1.18 (from 6 matches) K/R 0.81 ADR 88.5 from 111 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating from 6 of 111 matches
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
Multi-killsHeadshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (3 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 12% no comparison
Opening duels won 50% no comparison

Clutch

Last one alive
Clutch 1v1 won 0% no comparison
Clutch kills per match 1.0 no comparison

Weapons and aim

Average
Where do the kills come from?

69% headshots and so well above the average (51%).

Headshot rate 69%+18 pp · Ø 51% better than 99%
AWP share of kills 7% no comparison
K/D 1.02−0.02 · Ø 1.04 better than 38%
Pistol kills per match 3.0
Knife kills 2 in 111 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.4).

2K rounds 15.0% no comparison
3K rounds 6.7% no comparison
MVPs per match 2.7+0.3 · Ø 2.4 better than 82%
4Ks and aces 2x 4K, 0 aces in 3 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 80% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 47% no comparison
Utility damage per round 6.7 no comparison
Enemies flashed per round 0.08 no comparison
Deaths per round 80%+8 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether erennTT_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 3 matches from the last 3 months and 108 before.

Kills per round (K/R)

0.74
AprMayJunJulAugSepOct

Best month: April 2026 with 0.84.

Patterns

From the last 111 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −18 ELO
24 matches · 54% win rate
From match 5 of the day −1 ELO
22 matches · 45% win rate
Between 18:00 and 24:00 −388 ELO, win rate 29%

erennTT_ loses the most ELO on Mirage: −18 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.69 · Inferno
  2. Recorded match no. 100 · Mirage
  3. Longest win streak: 7 wins in a row · Dust 2
  4. Most kills in a match: 49 · Anubis

Maps in detail

from the last 111 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 234
50% better than 40%
0.83 better than 82%
89.8 better than 83%
1.09-
43% of 7 duels better than 11%
-
Mirage24
54% better than 56%
0.79 better than 70%
84.6 better than 66%
0.90-
50% of 4 duels better than 39%
-
Anubis18
56% better than 63%
0.82 better than 81%
90.7 better than 89%
-
-
-
Inferno16
69% better than 87%
0.86 better than 79%
93.9 better than 86%
1.69-
50% of 6 duels better than 22%
-
Ancient10
20% -
0.82 -
86.9 -
-
-
-
Cache5
60% -
0.83 -
83.6 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How erennTT_ plays

Across 111 matches erennTT_ averages K/R 0.81 and ADR 88.5; the rating across the 6 rated matches is 1.18. Biggest strength: Headshot rate at 69%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 80%, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 18.4 kills per match with 69% headshots. The strongest map is Inferno with a 69% win rate in 16 matches. In 3 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: June 2026 at 1.09. erennTT_ loses the most ELO on Mirage (−18 ELO, win rate 54%). Things go best in match 3 of the day (+54 ELO, win rate 60%). Match no. 3 of the day goes best: 60% win rate, +54 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.