Name history of enoshi_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does enoshi_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (72 matches).
Opening
AverageClutch
StrengthWeapons and aim
AverageImpact
AverageUtility and deaths
AverageProgress
One value per month, dashed line is the Level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.98. Last 3 months: 0.75 (at the start 0.83).
Rating, 1.00 is an average match
Damage per round (ADR)
Best month: June 2026 with 102.0. Last 3 months: 81.3 (at the start 88.1).
Share of headshot kills
Best month: June 2026 with 56%. Last 3 months: 48% (at the start 53%).
Matches won (win rate)
Best month: July 2026 with 53%. Last 3 months: 51% (at the start 50%).
Best month: August 2026 with 2,090. Last 3 months: 1,912 (at the start 1,799).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 38%.
Patterns
From the last 183 matches, each row based on 20+ matches.Where does the ELO go?
enoshi_ loses the most ELO in match 3 of the day: −169 ELO, 44% wins
Records and milestones
from recorded matches- Highest rating in a match: 1.56 · Anubis
- Longest win streak: 6 wins in a row · Mirage
- Most kills in a match: 37 · Anubis
Maps in detail
from the last 183 matchesCompared with players on the same level who have at least 15 matches on the map.
How enoshi_ plays
Across 187 matches enoshi_ averages K/R 0.79 and ADR 85.3; the rating across the 3 rated matches is 1.28. Biggest strength: Damage per round (ADR) at 85.3. That is better than 82% of players on level 9. Most room to improve: Utility with impact at 28%. That is better than only 10% of players on level 9. On average 17.4 kills per match, 51% of them headshots. The strongest map is Inferno with a 71% win rate in 14 matches. In 72 matches with detailed stats: 14 4Ks and 1 aces. enoshi_ loses the most ELO in match 3 of the day (−169 ELO, win rate 44%). Things go best on Anubis (+289 ELO, win rate 68%). Improved over the last three months: ELO +113. Got weaker: K/R −0.08, ADR −6.8, Headshots −5 pp. Unchanged in recent months: Win rate at 51%. Last 30 days: 3 matches, win rate 67%, ELO balance +38.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.