DUB_vlr

Germany
Streamer

535 followers 50 streams in 30 days 5 avg. viewers last live on Oct 17, 2026

134 matches tracked

How does DUB_vlr play?

Rating 1.09 (from 19 matches) K/R 0.70 ADR 75.6 from 134 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.49 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 19 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 21% good 1.10 to 1.29 21% normal 0.90 to 1.09 5% weak 0.75 to 0.89 16% very weak below 0.75 26%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 4 average. Higher headshot rate than the level 4 average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (4 matches).

Level 4

Compared with 718 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 12% no comparison
Opening duels won 75% no comparison

Clutch

Last one alive
Clutch 1v1 won 50% no comparison
Clutch 1v2 won 0% no comparison
Clutch kills per match 1.5 no comparison

Weapons and aim

Average
Where do the kills come from?

48% headshots and so clearly above the average (43%).

Headshot rate 48%+5 pp · Ø 43% better than 78%
AWP share of kills 3% no comparison
K/D 0.98+0.03 · Ø 0.95 better than 68%
Pistol kills per match 3.1 from the last 130

Impact

Average
Damage and big rounds

2.0 MVPs per match and so slightly below the average (2.1).

2K rounds 13.5% no comparison
3K rounds 9.5% no comparison
MVPs per match 2.0−0.1 · Ø 2.1 better than 46%
4Ks and aces 1x 4K, 0 aces in 4 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so slightly below the average (73%). Lower is better.

Utility hit rate 19% no comparison
Utility damage per round 3.0 no comparison
Enemies flashed per round 0.18 no comparison
Deaths per round 72%−1 pp · Ø 73% better than 71%

Progress

One value per month, dashed line is the level 4 average
Whether DUB_vlr is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 7 matches from the last 3 months and 127 before.

Kills per round (K/R)

0.72
JanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.95.

Patterns

From the last 130 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −99 ELO
23 matches · 43% win rate
From match 5 of the day −72 ELO
28 matches · 43% win rate
Between 6:00 and 12:00 −23 ELO, win rate 43%

DUB_vlr loses the most ELO on Inferno: −99 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.03 · Inferno
  2. Most kills in a match: 30 · Overpass
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 130 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
49% better than 51%
0.69 better than 46%
75.4 better than 39%
1.15-
67% of 9 duels better than 99%
67% of 3 situations better than 97%
Dust 226
54% better than 73%
0.72 better than 66%
74.9 better than 36%
1.25-
64% of 22 duels better than 99%
33% of 3 situations better than 43%
Inferno23
43% better than 23%
0.71 better than 64%
78.7 better than 63%
1.16-
62% of 21 duels better than 97%
-
Anubis17
59% better than 77%
0.67 better than 38%
72.8 better than 26%
0.76-
57% of 7 duels better than 89%
50% of 2 situations better than 80%
Ancient14
43% -
0.70 -
76.6 -
0.86-
50% of 12 duels -
0% of 1 situations -
Nuke7
100% -
0.84 -
82.2 -
0.89-
33% of 3 duels -
-
Overpass3
67% -
0.85 -
85.1 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How DUB_vlr plays

Across 134 matches DUB_vlr averages K/R 0.70 and ADR 75.6; the rating across the 19 rated matches is 1.09. Biggest strength: Headshot rate at 48%, better than 78% of level 4 players. Averages 15.1 kills per match with 48% headshots. The strongest map is Anubis with a 59% win rate in 17 matches. In 10 of 19 matches the rating was 1.10 or higher (53%), in 8 it was below 0.90. In 4 matches with detailed stats: 1 4Ks and 0 aces. Best month by rating: July 2026 at 1.30. DUB_vlr loses the most ELO on Inferno (−99 ELO, win rate 43%). Things go best in match 1 of the day (+206 ELO, win rate 58%). Match no. 3 of the day goes best: 62% win rate, +111 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.