draqstar12

draqstar12

United Kingdom
Streamer Player

2 followers 2 streams in 30 days last live on Sep 19, 2026

338 matches tracked

How does draqstar12 play?

Rating 0.92 K/R 0.68 ADR 79.1 from 338 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 14%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 338 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 14% normal 0.90 to 1.09 19% weak 0.75 to 0.89 19% very weak below 0.75 33%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (167 matches).

Level 8

Compared with 1,425 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−3 pp · Ø 50% better than 22%

Clutch

Weakness
Last one alive

10% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 30%−8 pp · Ø 38% better than 14%
Clutch 1v2 won 10%−12 pp · Ø 22% better than 3%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 8%

Weapons and aim

Weakness
Where do the kills come from?

38% headshots and so well below the average (47%).

Headshot rate 38%−9 pp · Ø 47% better than 7%
AWP share of kills 12%+2 pp · Ø 10% better than 66%
K/D 0.90−0.11 · Ø 1.01 better than 13%
Pistol kills per match 2.6
Knife kills 11 in 338 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.2% of rounds and so well below the average (13.2%).

2K rounds 11.2%−2.0 pp · Ø 13.2% better than 8%
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 37%
MVPs per match 2.0−0.3 · Ø 2.3 better than 24%
4Ks and aces 17x 4K, 0 aces in 167 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 4.5+0.2 · Ø 4.3 better than 57%
Enemies flashed per round 0.29+0.01 · Ø 0.28 better than 57%
Deaths per round 76%+4 pp · Ø 72% better than 13%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
ELO +87
= Stayed the same
Headshots at 37%, Win rate at 51%
▼ Got worse
K/R −0.05, Rating −0.05, ADR −4.0

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: July 2026 with 0.71. Last 3 months: 0.66 (at the start 0.71). Clearly below the average (0.73).

Patterns

From the last 338 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −280 ELO
55 matches · 44% win rate
On Mirage −278 ELO
98 matches · 47% win rate
Between 0:00 and 6:00 −307 ELO, win rate 43%
On Fridays −258 ELO, win rate 43%

draqstar12 loses the most ELO in match 2 of the day: −280 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Ancient
  2. Most kills in a match: 39 · Cache
  3. Highest rating in a match: 2.31 · Mirage
  4. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 338 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage98
47% better than 38%
0.62 better than 7%
73.6 better than 19%
0.85 better than 6%
43% of 491 duels better than 12%
38% of 50 situations right on the average
Dust 283
51% better than 55%
0.69 better than 32%
80.6 better than 54%
0.93 better than 22%
50% of 407 duels better than 47%
36% of 45 situations right on the average
Ancient56
61% better than 83%
0.77 better than 67%
87.5 better than 79%
1.03 better than 57%
57% of 252 duels better than 84%
33% of 33 situations better than 40%
Anubis39
41% better than 19%
0.66 better than 19%
77.7 better than 38%
0.89 better than 14%
47% of 219 duels better than 33%
40% of 5 situations better than 55%
Inferno28
46% better than 28%
0.70 better than 43%
81.2 better than 63%
0.96 better than 34%
40% of 146 duels better than 6%
33% of 18 situations better than 41%
Cache19
47% -
0.68 -
76.7 -
0.92-
43% of 97 duels -
50% of 4 situations -
Nuke15
67% better than 81%
0.72 better than 38%
79.7 better than 43%
0.96 better than 24%
44% of 91 duels better than 13%
57% of 7 situations better than 90%

Compared with players on the same level who have at least 15 matches on the map.

How draqstar12 plays

Across 338 matches draqstar12 averages K/R 0.68, ADR 79.1 and a rating of 0.92. Most room to improve: Headshot rate at 38%, better than only 7% of level 8 players. Averages 15.1 kills per match with 38% headshots. The strongest map is Nuke with a 67% win rate in 15 matches. In 98 of 338 matches the rating was 1.10 or higher (29%), in 175 it was below 0.90. In 167 matches with detailed stats: 17 4Ks and 0 aces. Best month by rating: July 2026 at 0.95. draqstar12 loses the most ELO in match 2 of the day (−280 ELO, win rate 44%). Things go best in match 3 of the day (+201 ELO, win rate 60%). Match no. 3 of the day goes best: 60% win rate, +201 ELO. Improved over the last three months: ELO +87. Got weaker: K/R −0.05, Rating −0.05, ADR −4.0. Unchanged in recent months: Headshots at 37%, Win rate at 51%. Last 30 days: 4 matches, win rate 25%, net ELO −40.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.