donpepitooo_

Canada
Streamer Player Viewer

73 followers 4 streams in 30 days 2 avg. viewers last live on Oct 22, 2026

323 matches tracked 35 matches in 30 days
ELO ▲ 170
2,258
30-day peak: 2,258
Rank NA ▲ 615 places
#3,539
Canada #449 in Canada
30 days · prev. #4,154 · best #3,466

How does donpepitooo_ play?

Rating 0.97 (from 168 matches) K/R 0.69 ADR 75.6 from 323 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 168 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 21% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (114 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 46%−5 pp · Ø 51% better than 11%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 28%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (50%).

Headshot rate 45%−5 pp · Ø 50% better than 21%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 1.00−0.03 · Ø 1.03 better than 35%
Pistol kills per match 2.5
Knife kills 3 in 323 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.9% of rounds and so clearly below the average (13.4%).

2K rounds 11.9%−1.5 pp · Ø 13.4% better than 13%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 15%
MVPs per match 2.0−0.3 · Ø 2.3 better than 15%
4Ks and aces 15x 4K, 3 aces in 114 matches

Utility and deaths

Average
Nades, flashes and deaths

0.57 enemies flashed per round and so well above the average (0.29).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 86%
Enemies flashed per round 0.57+0.28 · Ø 0.29 better than 96%
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +3 pp, ELO +62
= Stayed the same
ADR at 74.6
▼ Got worse
K/R −0.04, Win rate −5 pp

Aug to Oct 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.67
FebMarAprMayJunJulAugSepOct

Best month: March 2026 with 0.74. Last 3 months: 0.68 (at the start 0.72). Clearly below the average (0.74).

Patterns

From the last 323 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −88 ELO
90 matches · 46% win rate
In match 1 of the day −46 ELO
117 matches · 45% win rate
Between 6:00 and 12:00 −71 ELO, win rate 46%
On Wednesdays −10 ELO, win rate 43%

donpepitooo_ loses the most ELO on Mirage: −88 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Most kills in a match: 40 · Mirage
  3. Longest win streak: 7 wins in a row · Mirage
  4. Highest rating in a match: 2.11 · Dust 2

Maps in detail

from the last 323 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2104
56% better than 66%
0.69 better than 25%
76.6 better than 27%
1.01 better than 39%
48% of 197 duels better than 31%
30% of 27 situations better than 29%
Mirage90
46% better than 27%
0.68 better than 21%
73.6 better than 15%
0.95 better than 22%
45% of 167 duels better than 17%
41% of 37 situations better than 60%
Inferno45
47% better than 29%
0.66 better than 11%
74.4 better than 17%
0.94 better than 12%
50% of 114 duels better than 28%
25% of 20 situations better than 21%
Anubis30
60% better than 74%
0.73 better than 43%
79.1 better than 37%
1.00-
60% of 25 duels better than 87%
67% of 3 situations better than 95%
Ancient25
56% better than 64%
0.73 better than 42%
79.1 better than 36%
0.99 better than 34%
52% of 42 duels right on the average
31% of 16 situations better than 33%
Nuke14
36% -
0.61 -
68.9 -
0.87-
37% of 43 duels -
44% of 9 situations -
Cache7
57% -
0.70 -
79.8 -
1.02-
50% of 16 duels -
100% of 1 situations -
Overpass7
57% -
0.66 -
72.5 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How donpepitooo_ plays

Across 323 matches donpepitooo_ averages K/R 0.69 and ADR 75.6; the rating across the 168 rated matches is 0.97. Biggest strength: Utility damage per round at 5.7, better than 86% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 46%, better than only 11% of level 10 · 2,250-2,499 ELO players. Averages 15.1 kills per match with 45% headshots. The strongest map is Anubis with a 60% win rate in 30 matches. In 55 of 168 matches the rating was 1.10 or higher (33%), in 77 it was below 0.90. In 114 matches with detailed stats: 15 4Ks and 3 aces. Best month by rating: August 2026 at 1.00. donpepitooo_ loses the most ELO on Mirage (−88 ELO, win rate 46%). Things go best on Dust 2 (+165 ELO, win rate 56%). Match no. 2 of the day goes best: 57% win rate, +161 ELO. Improved over the last three months: Headshots +3 pp, ELO +62. Got weaker: K/R −0.04, Win rate −5 pp. Unchanged in recent months: ADR at 74.6. Last 30 days: 35 matches, win rate 54%, net ELO +147.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.