donos_tv

Russia
Streamer
412 matches tracked

How does donos_tv play?

Rating 0.97 (from 281 matches) K/R 0.75 ADR 82.9 from 412 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 281 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 26%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (93 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 49%−2 pp · Ø 51% better than 29%

Clutch

Average
Last one alive

0.7 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 24%−15 pp · Ø 39% better than 2%
Clutch 1v2 won 31%+9 pp · Ø 22% better than 94%
Clutch kills per match 0.7−1.0 · Ø 1.7 better than 1%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (50%).

Headshot rate 61%+11 pp · Ø 50% better than 96%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 0.95−0.08 · Ø 1.03 better than 18%
Pistol kills per match 2.9 from the last 411
Knife kills 4 in 411 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 24%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 34%
MVPs per match 2.6+0.3 · Ø 2.3 better than 76%
4Ks and aces 20x 4K, 2 aces in 93 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 80% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 2.1−2.1 · Ø 4.2 better than 4%
Enemies flashed per round 0.14−0.15 · Ø 0.29 better than 10%
Deaths per round 80%+8 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +175
= Stayed the same
K/R at 0.73, Rating at 0.95, ADR at 80.9, Headshots at 62%, Win rate at 51%
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: June 2026 with 0.79. Last 3 months: 0.73 (at the start 0.76). Just below the average (0.74).

Patterns

From the last 411 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −248 ELO
35 matches · 37% win rate
In match 3 of the day −194 ELO
65 matches · 43% win rate
Between 12:00 and 18:00 −503 ELO, win rate 33%
On Saturdays −181 ELO, win rate 44%

donos_tv loses the most ELO on Anubis: −248 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.12 · Mirage
  2. Longest win streak: 9 wins in a row · Mirage
  3. Most kills in a match: 51 · Cache

Maps in detail

from the last 411 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient93
55% better than 60%
0.79 better than 70%
85.3 better than 68%
1.05 better than 57%
55% of 443 duels better than 68%
21% of 24 situations better than 13%
Mirage84
46% better than 27%
0.71 better than 33%
80.2 better than 45%
0.92 better than 14%
53% of 450 duels better than 61%
33% of 15 situations better than 36%
Dust 266
41% better than 15%
0.68 better than 21%
76.0 better than 25%
0.90 better than 9%
51% of 315 duels right on the average
42% of 24 situations better than 62%
Nuke44
59% better than 62%
0.76 right on the average
83.1 better than 54%
0.95 better than 17%
54% of 266 duels better than 57%
29% of 17 situations better than 21%
Cache36
61% -
0.81 -
87.8 -
1.01-
47% of 156 duels -
29% of 14 situations -
Anubis35
37% better than 8%
0.80 better than 73%
87.3 better than 78%
1.01 better than 40%
57% of 131 duels better than 77%
33% of 6 situations better than 37%
Inferno34
53% better than 45%
0.78 better than 62%
86.5 better than 69%
1.00 better than 29%
48% of 162 duels better than 21%
50% of 6 situations better than 75%
Overpass14
57% -
0.80 -
86.1 -
0.91-
20% of 5 duels -
0% of 1 situations -
Vertigo5
40% -
0.74 -
82.2 -
1.02-
42% of 38 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How donos_tv plays

Across 412 matches donos_tv averages K/R 0.75 and ADR 82.9; the rating across the 281 rated matches is 0.97. Biggest strength: Rounds with first kill at 16%, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 80%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 17.1 kills per match with 61% headshots. The strongest map is Cache with a 61% win rate in 36 matches. In 87 of 281 matches the rating was 1.10 or higher (31%), in 126 it was below 0.90. In 93 matches with detailed stats: 20 4Ks and 2 aces. Best month by rating: June 2026 at 1.03. donos_tv loses the most ELO on Anubis (−248 ELO, win rate 37%). Things go best on Ancient (+266 ELO, win rate 55%). Match no. 1 of the day goes best: 55% win rate, +422 ELO. Improved over the last three months: ELO +175. Unchanged in recent months: K/R at 0.73, Rating at 0.95, ADR at 80.9, Headshots at 62%, Win rate at 51%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.