dokucs

Denmark
Streamer
533 matches tracked 60 matches in 30 days
ELO ▼ 24
3,074
30-day peak: 3,164
Rank EU ▲ 892 places
#5,794
DK #205 in DK
30 days · prev. #6,686 · best #4,797

How does dokucs play?

Rating 0.99 (from 416 matches) K/R 0.73 ADR 79.9 from 533 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 416 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 25%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (227 matches).

3,000-3,499 ELO

Compared with 6,766 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 49%−3 pp · Ø 52% better than 20%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 35%−5 pp · Ø 40% better than 27%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 25%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 12%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (53%).

Headshot rate 59%+6 pp · Ø 53% better than 84%
AWP share of kills 4%−8 pp · Ø 12% better than 26%
K/D 0.98−0.07 · Ø 1.05 better than 16%
Pistol kills per match 2.9
Knife kills 9 in 533 matches

Impact

Weakness
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 13.6%0.0 pp · Ø 13.6% right on the average
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 17%
MVPs per match 2.1−0.3 · Ø 2.4 better than 15%
4Ks and aces 27x 4K, 7 aces in 227 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 5.2+1.3 · Ø 3.9 better than 84%
Enemies flashed per round 0.320.00 · Ø 0.32 right on the average
Deaths per round 74%+3 pp · Ø 71% better than 10%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, Rating at 0.99, ADR at 79.9, Headshots at 60%, Win rate at 53%
▼ Got worse
ELO −235

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: May 2026 with 0.78. Last 3 months unchanged at 0.73. Just below the average (0.75).

Patterns

From the last 533 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −686 ELO
169 matches · 43% win rate
On Anubis −586 ELO
90 matches · 40% win rate
Between 18:00 and 24:00 −169 ELO, win rate 47%
On Sundays −426 ELO, win rate 42%

dokucs loses the most ELO from match 5 of the day: −686 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Nuke
  2. Highest rating in a match: 2.61 · Anubis
  3. Most kills in a match: 34 · Ancient
  4. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 533 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient175
56% right on the average
0.76 right on the average
83.1 better than 54%
1.01 better than 31%
54% of 737 duels better than 59%
36% of 53 situations better than 43%
Nuke109
55% better than 37%
0.74 better than 35%
79.6 better than 34%
1.01 better than 24%
49% of 397 duels better than 25%
40% of 35 situations right on the average
Anubis90
40% better than 9%
0.73 better than 37%
80.9 better than 45%
1.01 better than 31%
51% of 347 duels better than 41%
30% of 40 situations better than 30%
Cache56
66% better than 71%
0.71 better than 18%
78.8 better than 23%
0.97 better than 11%
49% of 260 duels better than 21%
24% of 25 situations better than 15%
Inferno43
49% better than 18%
0.72 better than 26%
77.9 better than 21%
0.98 better than 14%
45% of 167 duels better than 6%
25% of 16 situations better than 18%
Mirage26
38% better than 3%
0.63 better than 4%
69.0 better than 3%
0.84 better than 1%
41% of 90 duels better than 3%
27% of 11 situations better than 17%
Overpass17
47% -
0.69 -
77.6 -
0.95-
52% of 23 duels -
50% of 2 situations -
Dust 215
33% better than 2%
0.62 better than 4%
72.5 better than 10%
0.89-
39% of 46 duels better than 2%
67% of 3 situations better than 97%

Compared with players on the same level who have at least 15 matches on the map.

How dokucs plays

Across 533 matches dokucs averages K/R 0.73 and ADR 79.9; the rating across the 416 rated matches is 0.99. Biggest strength: Headshot rate at 59%, better than 84% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 74%, better than only 10% of level 10 · 3,000-3,499 ELO players. Averages 15.7 kills per match with 59% headshots. The strongest map is Cache with a 66% win rate in 56 matches. In 147 of 416 matches the rating was 1.10 or higher (35%), in 177 it was below 0.90. In 227 matches with detailed stats: 27 4Ks and 7 aces. Best month by rating: June 2026 at 1.06. dokucs loses the most ELO from match 5 of the day (−686 ELO, win rate 43%). Things go best on Cache (+445 ELO, win rate 66%). Match no. 4 of the day goes best: 61% win rate, +240 ELO. Got weaker: ELO −235. Unchanged in recent months: K/R at 0.73, Rating at 0.99, ADR at 79.9, Headshots at 60%, Win rate at 53%. Last 30 days: 60 matches, win rate 55%, net ELO −52.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.