doktorskaja

Switzerland
Streamer

119 followers 2 streams in 30 days 2 avg. viewers last live on Oct 17, 2026

167 matches tracked

How does doktorskaja play?

Rating 0.95 (from 37 matches) K/R 0.76 ADR 82.3 from 167 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.25 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 37 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 8% good 1.10 to 1.29 14% normal 0.90 to 1.09 32% weak 0.75 to 0.89 27% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 6 average. Rarely on the AWP.
EntryRifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (2 matches).

Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 15% no comparison
Opening duels won 60% no comparison

Clutch

Last one alive
Clutch 1v1 won 100% no comparison
Clutch 1v2 won 0% no comparison
Clutch kills per match 1.0 no comparison

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so just above the average (1.00).

Headshot rate 47%+2 pp · Ø 45% better than 60%
AWP share of kills 0% no comparison
K/D 1.04+0.04 · Ø 1.00 better than 77%
Pistol kills per match 3.1

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly above the average (2.2).

2K rounds 9.8% no comparison
3K rounds 4.9% no comparison
MVPs per match 2.3+0.1 · Ø 2.2 better than 70%
4Ks and aces 0x 4K, 0 aces in 2 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so right on the average (72%). Lower is better.

Utility hit rate 26% no comparison
Utility damage per round 5.3 no comparison
Enemies flashed per round 0.22 no comparison
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Win rate +3 pp
= Stayed the same
ELO at 1,336
▼ Got worse
K/R −0.13, ADR −5.9, Headshots −2 pp

Aug 2026 compared with Nov 2025 to Jan 2026.

Kills per round (K/R)

0.67
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: December 2025 with 0.84. Last 3 months: 0.67 (at the start 0.80). Slightly below the average (0.72).

Patterns

From the last 167 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −235 ELO
23 matches · 30% win rate
On Dust 2 −70 ELO
34 matches · 50% win rate
Between 18:00 and 24:00 −195 ELO, win rate 45%
On Saturdays +2 ELO, win rate 44%

doktorskaja loses the most ELO in match 4 of the day: −235 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.58 · Anubis
  2. Recorded match no. 100 · Inferno
  3. Longest win streak: 5 wins in a row · Dust 2
  4. Most kills in a match: 41 · Inferno

Maps in detail

from the last 167 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno53
55% better than 63%
0.75 better than 70%
83.6 better than 73%
0.88-
53% of 36 duels better than 68%
0% of 4 situations better than 1%
Ancient36
42% better than 22%
0.78 better than 84%
84.7 better than 79%
0.94-
38% of 21 duels better than 3%
50% of 2 situations better than 81%
Dust 234
50% right on the average
0.74 better than 65%
80.1 better than 57%
0.98-
44% of 45 duels better than 20%
33% of 6 situations better than 40%
Mirage15
60% better than 84%
0.69 better than 37%
72.6 better than 20%
1.12-
73% of 15 duels better than 99%
-
Nuke13
46% -
0.80 -
81.0 -
0.63-
38% of 8 duels -
-
Anubis9
56% -
0.74 -
87.6 -
1.00-
61% of 33 duels -
25% of 12 situations -
Overpass3
33% -
0.71 -
70.3 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How doktorskaja plays

Across 167 matches doktorskaja averages K/R 0.76 and ADR 82.3; the rating across the 37 rated matches is 0.95. Averages 16.7 kills per match with 47% headshots. The strongest map is Mirage with a 60% win rate in 15 matches. In 8 of 37 matches the rating was 1.10 or higher (22%), in 17 it was below 0.90. Best month by rating: July 2026 at 0.96. doktorskaja loses the most ELO in match 4 of the day (−235 ELO, win rate 30%). Things go best on Inferno (+154 ELO, win rate 55%). Match no. 3 of the day goes best: 60% win rate, +137 ELO. Improved over the last three months: Win rate +3 pp. Got weaker: K/R −0.13, ADR −5.9, Headshots −2 pp. Unchanged in recent months: ELO at 1,336.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.