Djoula

France
Streamer

3,128 followers 64 streams in 30 days 12 avg. viewers last live on Oct 25, 2026

120 matches tracked

How does Djoula play?

K/R 0.77 ADR 83.0 from 120 matches
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (0 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (0.99).

Headshot rate 41%−6 pp · Ø 47% better than 15%
K/D 1.13+0.14 · Ø 0.99 better than 88%

Impact

Average
Damage and big rounds

2.1 MVPs per match and so slightly below the average (2.2).

MVPs per match 2.1−0.1 · Ø 2.2 better than 35%

Utility and deaths

Strength
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (73%). Lower is better.

Deaths per round 68%−5 pp · Ø 73% better than 92%

Progress

One value per month, dashed line is the level 8 average
Whether Djoula is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 0 matches from the last 3 months and 120 before.

Kills per round (K/R)

0.87
FebMarAprMayJunJulAugSepOct

Patterns

From the last 120 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −70 ELO
43 matches · 44% win rate

Djoula loses the most ELO on Dust 2: −70 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Most kills in a match: 30 · Anubis
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 120 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 243
44% better than 28%
0.76 better than 67%
80.1 better than 53%
-
-
-
Ancient19
68% better than 95%
0.82 better than 86%
84.0 better than 67%
-
-
-
Mirage19
58% better than 77%
0.80 better than 82%
87.6 better than 85%
-
-
-
Anubis12
42% -
0.80 -
83.6 -
-
-
-
Inferno12
42% -
0.73 -
87.8 -
-
-
-
Nuke8
25% -
0.68 -
72.7 -
-
-
-
Overpass7
29% -
0.82 -
89.0 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Djoula plays

Biggest strength: Deaths per round at just 68% (lower is better), better than 92% of level 8 players. Most room to improve: Headshot rate at 41%, better than only 15% of level 8 players. Averages 16.5 kills per match with 41% headshots. The strongest map is Ancient with a 68% win rate in 19 matches. Djoula loses the most ELO on Dust 2 (−70 ELO, win rate 44%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.