dezynio1337

Poland
Player
303 matches tracked 85 matches in 30 days
ELO ▲ 84
1,794
30-day peak: 1,975
Rank EU
#366,088
Poland #22,169 in Poland

How does dezynio1337 play?

Rating 0.98 K/R 0.70 ADR 79.2 from 303 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 36%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 303 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 25%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (233 matches).

Level 9

Compared with 1,528 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 46%−4 pp · Ø 50% better than 16%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 71%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 12%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

43% headshots and so clearly below the average (48%).

Headshot rate 43%−5 pp · Ø 48% better than 21%
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 0.98−0.03 · Ø 1.01 better than 39%
Pistol kills per match 2.6
Knife kills 7 in 303 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.2%).

2K rounds 12.5%−0.7 pp · Ø 13.2% better than 30%
3K rounds 3.7%−0.3 pp · Ø 4.0% better than 39%
MVPs per match 2.1−0.2 · Ø 2.3 better than 33%
4Ks and aces 34x 4K, 3 aces in 233 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so slightly below the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 4.40.0 · Ø 4.4 right on the average
Enemies flashed per round 0.280.00 · Ø 0.28 right on the average
Deaths per round 71%−1 pp · Ø 72% better than 66%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.04, Rating +0.09, Win rate +8 pp, ELO +330
= Stayed the same
ADR at 79.7
▼ Got worse
Headshots −8 pp

Aug to Oct 2026 compared with Mar to Jul 2026.

Kills per round (K/R)

0.67
MarAprMayJunJulAugSepOct

Best month: August 2026 with 0.73. Last 3 months: 0.71 (at the start 0.67). Just below the average (0.73).

Patterns

From the last 303 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −16 ELO
26 matches · 42% win rate
With domino0 on the team no ELO value
59 matches · 41% win rate
On Tuesdays −47 ELO, win rate 38%

dezynio1337 loses the most ELO on Nuke: −16 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.92 · Nuke
  2. Recorded match no. 250 · Mirage
  3. Most kills in a match: 39 · Dust 2
  4. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 303 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage109
50% right on the average
0.70 better than 35%
79.6 better than 47%
0.98 better than 38%
47% of 473 duels better than 30%
34% of 61 situations better than 40%
Dust 278
46% better than 35%
0.66 better than 16%
74.8 better than 20%
0.95 better than 26%
39% of 337 duels better than 4%
47% of 55 situations better than 75%
Ancient53
53% better than 61%
0.74 better than 56%
84.7 better than 75%
1.02 better than 56%
49% of 266 duels better than 42%
37% of 38 situations better than 45%
Nuke26
42% better than 15%
0.69 better than 17%
76.6 better than 25%
0.97 better than 21%
54% of 104 duels better than 54%
21% of 14 situations better than 14%
Cache19
42% -
0.75 -
81.8 -
1.06-
51% of 88 duels -
50% of 14 situations -
Anubis9
0% -
0.74 -
81.6 -
0.96-
38% of 29 duels -
60% of 5 situations -
Inferno4
75% -
0.57 -
70.6 -
0.83-
42% of 19 duels -
33% of 3 situations -
Overpass4
75% -
0.72 -
79.3 -
1.03-
50% of 12 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How dezynio1337 plays

Across 303 matches dezynio1337 averages K/R 0.70, ADR 79.2 and a rating of 0.98. Most room to improve: Opening duels won at 46%, better than only 16% of level 9 players. Averages 15.4 kills per match with 43% headshots. The strongest map is Ancient with a 53% win rate in 53 matches. In 108 of 303 matches the rating was 1.10 or higher (36%), in 122 it was below 0.90. In 233 matches with detailed stats: 34 4Ks and 3 aces. Best month by rating: August 2026 at 1.02. dezynio1337 loses the most ELO on Nuke (−16 ELO, win rate 42%). Things go best on Ancient (+105 ELO, win rate 53%). Improved over the last three months: K/R +0.04, Rating +0.09, Win rate +8 pp, ELO +330. Got weaker: Headshots −8 pp. Unchanged in recent months: ADR at 79.7. Last 30 days: 85 matches, win rate 49%, net ELO +94.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.