deuce_vita
Name history of deuce_vita
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does deuce_vita play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (146 matches).
Compared with 11,309 players in this group, each player over up to their last 100 matches.
Opening
Average57% of opening duels won and so clearly above the average (52%).
Clutch
Average44% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average45% headshots and so well below the average (51%).
Impact
AverageExactly 2 kills in 14.6% of rounds and so slightly above the average (13.7%).
Utility and deaths
Average0.52 enemies flashed per round and so well above the average (0.31).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Mar to May 2026.
Kills per round (K/R)
Best month: March 2026 with 0.88. Last 3 months: 0.76 (at the start 0.74). Just above the average (0.75).
Rating, 1.00 is an average match
Best month: June 2026 with 1.29.
Damage per round (ADR)
Best month: March 2026 with 87.7. Last 3 months: 77.1 (at the start 74.9). Slightly below the average (81.5).
Share of headshot kills
Best month: April 2026 with 48%. Last 3 months: 44% (at the start 47%). Well below the average (51%).
Matches won (win rate)
Best month: June 2026 with 62%. Last 3 months: 55% (at the start 54%). Clearly above the average (52%).
Best month: April 2026 with 3,048. Last 3 months: 2,798 (at the start 2,710).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 52%.
Patterns
From the last 321 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
deuce_vita loses the most ELO on Dust 2: −225 ELO, 40% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Anubis
- Highest rating in a match: 2.20 · Ancient
- Most kills in a match: 36 · Cache
- Longest win streak: 7 wins in a row · Dust 2
Maps in detail
from the last 321 matchesCompared with players on the same level who have at least 15 matches on the map.
How deuce_vita plays
Across 321 matches deuce_vita averages K/R 0.75 and ADR 76.5; the rating across the 177 rated matches is 1.10. Biggest strength: Deaths per round at just 66% (lower is better), better than 93% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 45%, better than only 15% of level 10 · 2,750-2,999 ELO players. Averages 16.4 kills per match with 45% headshots. The strongest map is Overpass with a 71% win rate in 21 matches. In 85 of 177 matches the rating was 1.10 or higher (48%), in 47 it was below 0.90. In 146 matches with detailed stats: 25 4Ks and 2 aces. Best month by rating: June 2026 at 1.29. deuce_vita loses the most ELO on Dust 2 (−225 ELO, win rate 40%). Things go best on Inferno (+170 ELO, win rate 59%). From match no. 5 of the day on, things go best: 65% win rate, +18 ELO. Improved over the last three months: ELO +88. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.76, ADR at 77.1, Win rate at 55%. Last 30 days: 35 matches, win rate 49%, net ELO −40.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.