Desyiaaa
LIVE 20 followers 1 stream in 30 days 2 avg. viewers last live on Sep 28, 2026
Name history of Desyiaaa
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Desyiaaa play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (138 matches).
Compared with 1,720 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 11% of rounds and so clearly above the average (10%).
Clutch
Average33% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average43% headshots and so well below the average (49%).
Impact
AverageExactly 2 kills in 12.1% of rounds and so clearly below the average (13.4%).
Utility and deaths
Average0.14 enemies flashed per round and so well below the average (0.28).
Progress
One value per month, dashed line is the level 9 averageAug to Sep 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.78. Last 3 months: 0.68 (at the start 0.77). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.08. Last 3 months: 0.95 (at the start 1.08). Clearly below the average (1.02).
Damage per round (ADR)
Best month: June 2026 with 86.7. Last 3 months: 74.2 (at the start 81.3). Clearly below the average (80.4).
Share of headshot kills
Best month: June 2026 with 49%. Last 3 months: 42% (at the start 44%). Well below the average (49%).
Matches won (win rate)
Best month: September 2026 with 58%. Last 3 months: 55% (at the start 53%). Clearly above the average (52%).
Best month: September 2026 with 1,936. Last 3 months: 1,936 (at the start 1,583).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 41%.
Patterns
From the last 253 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Desyiaaa loses the most ELO on Inferno: −43 ELO, 51% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Dust 2
- Longest win streak: 11 wins in a row · Inferno
- Highest rating in a match: 2.60 · Mirage
- Most kills in a match: 44 · Mirage
Maps in detail
from the last 253 matchesCompared with players on the same level who have at least 15 matches on the map.
How Desyiaaa plays
Across 253 matches Desyiaaa averages K/R 0.72 and ADR 77.0; the rating across the 239 rated matches is 1.00. Most room to improve: Headshot rate at 43%, better than only 21% of level 9 players. Averages 15.6 kills per match with 43% headshots. The strongest map is Nuke with a 60% win rate in 25 matches. In 82 of 239 matches the rating was 1.10 or higher (34%), in 99 it was below 0.90. In 138 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: July 2026 at 1.08. Desyiaaa loses the most ELO on Inferno (−43 ELO, win rate 51%). Things go best on Ancient (+256 ELO, win rate 58%). Match no. 4 of the day goes best: 66% win rate, +235 ELO. Improved over the last three months: ELO +353. Got weaker: K/R −0.09, Rating −0.13, ADR −7.1, Headshots −2 pp. Unchanged in recent months: Win rate at 55%. Last 30 days: 33 matches, win rate 52%, net ELO +63.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.