demspb

Russia
Player
188 matches tracked 48 matches in 30 days
ELO ▼ 60
1,487
30-day peak: 1,670
Rank EU
#617,341
Russia #174,126 in Russia

How does demspb play?

Rating 0.98 K/R 0.73 ADR 86.2 from 188 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 188 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 13% normal 0.90 to 1.09 28% weak 0.75 to 0.89 19% very weak below 0.75 24%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average. Rarely on the AWP.
EntryRifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (139 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 87%
Opening duels won 48%−1 pp · Ø 49% better than 35%

Clutch

Weakness
Last one alive

14% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 35%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 10%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 15%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so just below the average (0.98).

Headshot rate 45%−2 pp · Ø 47% better than 43%
AWP share of kills 4%−7 pp · Ø 11% better than 24%
K/D 0.96−0.02 · Ø 0.98 better than 42%
Pistol kills per match 2.4
Knife kills 5 in 188 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 13.2%+0.3 pp · Ø 12.9% better than 59%
3K rounds 4.0%+0.2 pp · Ø 3.8% better than 61%
MVPs per match 2.4+0.2 · Ø 2.2 better than 76%
4Ks and aces 21x 4K, 2 aces in 139 matches

Utility and deaths

Average
Nades, flashes and deaths

9.1 utility damage per round and so well above the average (4.1).

Utility hit rate 43%+7 pp · Ø 36% better than 92%
Utility damage per round 9.1+5.0 · Ø 4.1 better than 99%
Enemies flashed per round 0.31+0.05 · Ø 0.26 better than 63%
Deaths per round 77%+4 pp · Ø 73% better than 8%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, Rating at 0.97, ADR at 87.0, Headshots at 45%
▼ Got worse
Win rate −5 pp, ELO −219

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: October 2026 with 0.75. Last 3 months: 0.73 (at the start 0.74). Just above the average (0.71).

Patterns

From the last 188 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −220 ELO
50 matches · 40% win rate
On Nuke −132 ELO
30 matches · 37% win rate
Between 12:00 and 18:00 −229 ELO, win rate 20%
On Thursdays −58 ELO, win rate 35%

demspb loses the most ELO in match 2 of the day: −220 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Anubis
  2. Recorded match no. 100 · Mirage
  3. Longest win streak: 5 wins in a row · Anubis
  4. Highest rating in a match: 2.32 · Nuke

Maps in detail

from the last 188 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient51
51% better than 56%
0.74 better than 60%
87.4 better than 88%
0.99 right on the average
53% of 248 duels better than 67%
26% of 27 situations better than 23%
Anubis44
45% better than 29%
0.77 better than 76%
88.6 better than 92%
1.04 better than 67%
48% of 218 duels better than 39%
36% of 33 situations better than 41%
Inferno40
53% better than 59%
0.74 better than 65%
88.7 better than 89%
0.99 right on the average
52% of 287 duels better than 59%
33% of 21 situations better than 38%
Nuke30
37% better than 10%
0.71 better than 32%
83.7 better than 64%
0.93 better than 20%
40% of 151 duels better than 6%
38% of 13 situations right on the average
Cache7
29% -
0.71 -
75.3 -
0.92-
50% of 36 duels -
25% of 4 situations -
Dust 27
57% -
0.69 -
84.1 -
0.92-
41% of 44 duels -
50% of 2 situations -
Mirage6
17% -
0.53 -
64.2 -
0.67-
38% of 29 duels -
50% of 2 situations -
Vertigo3
67% -
0.79 -
86.7 -
1.01-
46% of 24 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How demspb plays

Across 188 matches demspb averages K/R 0.73, ADR 86.2 and a rating of 0.98. Biggest strength: Utility damage per round at 9.1, better than 99% of level 7 players. Most room to improve: Deaths per round at 77%, better than only 8% of level 7 players. Averages 15.8 kills per match with 45% headshots. The strongest map is Inferno with a 53% win rate in 40 matches. In 55 of 188 matches the rating was 1.10 or higher (29%), in 81 it was below 0.90. In 139 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: July 2026 at 1.00. demspb loses the most ELO in match 2 of the day (−220 ELO, win rate 40%). Things go best on Ancient (+100 ELO, win rate 51%). Match no. 4 of the day goes best: 55% win rate, +41 ELO. Got weaker: Win rate −5 pp, ELO −219. Unchanged in recent months: K/R at 0.73, Rating at 0.97, ADR at 87.0, Headshots at 45%. Last 30 days: 48 matches, win rate 46%, net ELO −8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.