delecs2

LT
Streamer
448 matches tracked 134 matches in 30 days Follow on Twitch
ELO ▲ 98
3,236
30-day peak: 3,261
Rank EU ▲ 2,029 places
#2,909 #35 in LT
30 days · before #4,938 · best #2,909

How does delecs2 play?

Rating 1.09 (from 128 matches) K/R 0.75 ADR 83.8 from 448 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70% on level 10
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with at least a normal rating (0.90 and up). 73%
Rating spread from 109 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 16% normal 0.90 to 1.09 31% weak 0.75 to 0.89 15% very weak below 0.75 12%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 average. More first kills per match than the level 10 average. Rarely on the AWP.
ClutcherEntryRifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (232 matches).

Opening

Average
The first duels of the round
Rounds with first kill 19%+8 pp better than 99%
Opening duels won 54%+3 pp better than 71%

Clutch

Strength
Last one alive
Clutch 1v1 won 53%+14 pp better than 97%
Clutch 1v2 won 28%+7 pp better than 86%
Clutch kills per match 2.4+0.8 better than 96%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 53%+2 pp better than 64%
AWP share of kills 2%−9 pp better than 12%
K/D 1.09+0.06 better than 68%
Pistol kills per match 2.8 from the last 401
Knife kills 5 in 401 matches

Impact

Average
Damage and big rounds
Rounds with 2K 14.0%+0.7 pp better than 63%
Rounds with 3K 3.8%−0.3 pp better than 36%
MVPs per match 3.1+0.8 better than 96%
4Ks and aces 40x 4K, 1 ace in 232 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 39%+4 pp better than 79%
Utility damage per round 4.0−0.1 better than 49%
Enemies flashed per round 0.32+0.02 better than 59%
Rounds with a death 69%−2 pp better than 77%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
ADR +4.0, Win rate +6 pp
= Stayed the same
K/R at 0.77, Headshots at 53%
▼ Got worse
ELO −60

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: October 2026 with 0.80. Last 3 months: 0.77 (at the start 0.74).

Patterns

From the last 401 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 2 of the day −226 ELO
54 matches · 43% wins
In match 4 of the day −190 ELO
40 matches · 38% wins
On Thursdays −14 ELO, win rate 44%

delecs2 loses the most ELO in match 2 of the day: −226 ELO, 43% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Overpass
  2. Most kills in a match: 37 · Anubis
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 401 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage119
56% better than 65%
0.80 better than 75%
87.7 better than 81%
1.15 better than 82%
51% of 620 duels better than 47%
41% of 59 situations better than 59%
Dust 2103
52% level
0.72 better than 41%
79.9 better than 45%
1.09 better than 65%
47% of 453 duels better than 27%
29% of 38 situations better than 24%
Anubis75
51% better than 47%
0.78 better than 69%
87.6 better than 82%
1.16 better than 84%
55% of 448 duels better than 70%
46% of 37 situations better than 70%
Nuke57
46% better than 16%
0.77 better than 51%
85.6 better than 64%
1.09-
50% of 323 duels better than 32%
42% of 36 situations better than 54%
Inferno29
38% better than 7%
0.73 better than 41%
82.7 better than 56%
0.98-
54% of 154 duels better than 61%
48% of 21 situations better than 67%
Cache12
42% -
0.74 -
85.8 -
0.86-
51% of 69 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How delecs2 plays

Across 448 matches delecs2 averages K/R 0.75 and ADR 83.8; the rating across the 128 rated matches is 1.09. Biggest strength: Rounds with first kill at 19%. That is better than 99% of players on level 10. On average 15.6 kills per match, 53% of them headshots. The strongest map is Mirage with a 56% win rate in 119 matches. In 46 of 109 matches the rating was 1.10 or higher (42%), in 29 it was below 0.90. In 232 matches with detailed stats: 40 4Ks and 1 aces. Best month by rating: October 2026 at 1.12. delecs2 loses the most ELO in match 2 of the day (−226 ELO, win rate 43%). Things go best on Dust 2 (+316 ELO, win rate 52%). Improved over the last three months: ADR +4.0, Win rate +6 pp. Got weaker: ELO −60. Unchanged in recent months: K/R at 0.77, Headshots at 53%. Last 30 days: 134 matches, win rate 57%, ELO balance +188.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.