day0stv

France
Streamer
676 matches tracked 190 matches in 30 days
ELO ▲ 814
4,111
30-day peak: 4,177
Rank EU ▲ 7 places
#69
#1 in FR
30 days · before #76 · best #66

How does day0stv play?

Rating 1.17 (from 393 matches) K/R 0.84 ADR 92.4 from 676 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90% on level 10
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with at least a normal rating (0.90 and up). 80%
Rating spread from 393 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 32% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 9% very weak below 0.75 12%
Player type
Goes in first and opens the round
More first kills per match than the level 10 average. More damage per round than the level 10 average.
EntryDamage
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (393 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 13%+2 pp better than 85%
Opening duels won 58%+7 pp better than 91%

Clutch

Average
Last one alive
Clutch 1v1 won 39%−1 pp better than 54%
Clutch 1v2 won 19%−2 pp better than 34%
Clutch kills per match 1.8+0.2 better than 68%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 53%+2 pp better than 66%
AWP share of kills 14%+3 pp better than 69%
K/D 1.19+0.15 better than 89%
Pistol kills per match 3.5
Knife kills 8 in 676 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.5%+2.1 pp better than 89%
Rounds with 3K 5.4%+1.3 pp better than 90%
MVPs per match 2.8+0.4 better than 89%
4Ks and aces 83x 4K, 10 aces in 393 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 39%+4 pp better than 78%
Utility damage per round 4.3+0.2 better than 55%
Enemies flashed per round 0.20−0.10 better than 23%
Rounds with a death 70%−1 pp better than 67%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.85, ADR at 93.2, Headshots at 53%, Win rate at 54%
▼ Got worse
ELO −89

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Best month: September 2026 with 0.86. Last 3 months: 0.85 (at the start 0.83).

Patterns

From the last 676 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −292 ELO
220 matches · 49% wins
On Anubis −149 ELO
113 matches · 49% wins
On Fridays −212 ELO, win rate 43%

day0stv loses the most ELO on Mirage: −292 ELO, 49% wins

Records and milestones

from recorded matches
  1. Longest win streak: 12 wins in a row · Dust 2
  2. Recorded match no. 500 · Dust 2
  3. Highest rating in a match: 3.13 · Cache
  4. Most kills in a match: 67 · Mirage

Maps in detail

from the last 676 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage220
49% better than 38%
0.82 better than 81%
91.6 better than 89%
1.10 better than 70%
55% of 969 duels better than 70%
32% of 87 situations better than 30%
Dust 2203
58% better than 70%
0.86 better than 92%
92.3 better than 92%
1.24 better than 94%
59% of 845 duels better than 87%
39% of 110 situations better than 53%
Anubis113
49% better than 34%
0.84 better than 89%
93.5 better than 94%
1.16 better than 86%
59% of 450 duels better than 84%
48% of 46 situations better than 74%
Cache54
70% -
0.86 -
96.0 -
1.24-
59% of 253 duels -
48% of 21 situations -
Inferno48
60% better than 67%
0.83 better than 81%
91.1 better than 83%
1.21 better than 84%
58% of 229 duels better than 75%
38% of 16 situations better than 47%
Nuke17
76% better than 97%
0.85 better than 87%
91.9 better than 90%
1.21 better than 87%
55% of 66 duels better than 65%
45% of 11 situations better than 71%
Ancient15
33% better than 5%
0.81 better than 80%
89.3 better than 85%
1.07-
58% of 57 duels better than 83%
0% of 5 situations better than 1%
Overpass6
33% -
0.83 -
92.2 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How day0stv plays

Across 676 matches day0stv averages K/R 0.84 and ADR 92.4; the rating across the 393 rated matches is 1.17. Biggest strength: Damage per round (ADR) at 92.4. That is better than 94% of players on level 10. On average 18.4 kills per match, 53% of them headshots. The strongest map is Nuke with a 76% win rate in 17 matches. In 220 of 393 matches the rating was 1.10 or higher (56%), in 80 it was below 0.90. In 393 matches with detailed stats: 83 4Ks and 10 aces. Best month by rating: September 2026 at 1.20. day0stv loses the most ELO on Mirage (−292 ELO, win rate 49%). Things go best in match 2 of the day (+735 ELO, win rate 64%). Got weaker: ELO −89. Unchanged in recent months: K/R at 0.85, ADR at 93.2, Headshots at 53%, Win rate at 54%. Last 30 days: 190 matches, win rate 59%, ELO balance +760.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.