Darquise_TV

Hungary
Streamer

3,061 followers 1 stream in 30 days 1 avg. viewers last live on Oct 22, 2026

164 matches tracked

How does Darquise_TV play?

Rating 0.70 (from 46 matches) K/R 0.65 ADR 75.2 from 164 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 1%
0.70
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 20%
Rating distribution from 44 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 2% good 1.10 to 1.29 2% normal 0.90 to 1.09 16% weak 0.75 to 0.89 34% very weak below 0.75 45%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (45 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

29% of opening duels won and so well below the average (51%).

Rounds with first kill 4%−6 pp · Ø 10% better than 1%
Opening duels won 29%−22 pp · Ø 51% better than 1%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 79%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 0.95−0.07 · Ø 1.02 better than 22%
Pistol kills per match 2.8 from the last 161
Knife kills 1 in 161 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 7.5% of rounds and so well below the average (13.3%).

2K rounds 7.5%−5.8 pp · Ø 13.3% better than 1%
3K rounds 1.9%−2.2 pp · Ø 4.1% better than 1%
MVPs per match 2.0−0.3 · Ø 2.3 better than 17%
4Ks and aces 1x 4K, 0 aces in 45 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.78 enemies flashed per round and so well above the average (0.28).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 6.3+2.1 · Ø 4.2 better than 91%
Enemies flashed per round 0.78+0.50 · Ø 0.28 better than 99%
Deaths per round 68%−4 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +364
= Stayed the same
Headshots at 42%
▼ Got worse
K/R −0.26, ADR −23.6, Win rate −13 pp

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.47
MarAprMayJunJulAugSepOct

Best month: April 2026 with 0.79. Last 3 months: 0.48 (at the start 0.74). Well below the average (0.74).

Patterns

From the last 161 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −169 ELO
44 matches · 41% win rate
In match 3 of the day −87 ELO
20 matches · 45% win rate
Between 0:00 and 6:00 +27 ELO, win rate 42%
On Tuesdays −60 ELO, win rate 49%

Darquise_TV loses the most ELO on Mirage: −169 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.70 · Mirage
  2. Most kills in a match: 35 · Overpass
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 161 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
41% better than 15%
0.64 better than 11%
73.9 better than 19%
0.76-
25% of 48 duels better than 1%
57% of 7 situations better than 91%
Dust 238
61% better than 82%
0.64 better than 8%
76.8 better than 29%
0.53-
17% of 29 duels better than 1%
25% of 4 situations better than 18%
Ancient26
54% better than 57%
0.65 better than 10%
74.0 better than 15%
0.78-
40% of 30 duels better than 3%
20% of 5 situations better than 10%
Inferno25
60% better than 72%
0.72 better than 46%
84.3 better than 66%
0.76-
31% of 16 duels better than 1%
50% of 2 situations better than 79%
Anubis11
64% -
0.64 -
75.4 -
0.80-
50% of 8 duels -
100% of 1 situations -
Overpass8
88% -
0.81 -
83.2 -
-
-
-
Nuke6
67% -
0.40 -
57.8 -
0.63-
22% of 9 duels -
60% of 5 situations -
Cache3
0% -
0.42 -
52.1 -
0.54-
25% of 12 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Darquise_TV plays

Across 164 matches Darquise_TV averages K/R 0.65 and ADR 75.2; the rating across the 46 rated matches is 0.70. Biggest strength: Utility damage per round at 6.3, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rating at 0.70, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 14.1 kills per match with 42% headshots. The strongest map is Anubis with a 64% win rate in 11 matches. In 2 of 44 matches the rating was 1.10 or higher (5%), in 35 it was below 0.90. In 45 matches with detailed stats: 1 4Ks and 0 aces. Best month by rating: August 2026 at 0.70. Darquise_TV loses the most ELO on Mirage (−169 ELO, win rate 41%). Things go best from match 5 of the day (+311 ELO, win rate 62%). From match no. 5 of the day on, things go best: 62% win rate, +311 ELO. Improved over the last three months: ELO +364. Got weaker: K/R −0.26, ADR −23.6, Win rate −13 pp. Unchanged in recent months: Headshots at 42%. Last 30 days: 6 matches, win rate 33%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.