danyakotkot

Ukraine
Streamer

52 followers 1 stream in 30 days 1 avg. viewers last live on Oct 15, 2026

443 matches tracked 41 matches in 30 days
ELO ▲ 113
2,275
30-day peak: 2,336
Rank EU
#107,782
Ukraine #4,318 in Ukraine

How does danyakotkot play?

Rating 0.89 (from 296 matches) K/R 0.62 ADR 70.1 from 443 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 4%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 44%
Rating distribution from 296 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 9% good 1.10 to 1.29 14% normal 0.90 to 1.09 20% weak 0.75 to 0.89 19% very weak below 0.75 38%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (177 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 45%−6 pp · Ø 51% better than 7%

Clutch

Average
Last one alive

23% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

0.83 K/D and so well below the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 0.83−0.20 · Ø 1.03 better than 1%
Pistol kills per match 2.4
Knife kills 1 in 443 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.1%−1.3 pp · Ø 13.4% better than 16%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 34%
MVPs per match 2.0−0.3 · Ø 2.3 better than 15%
4Ks and aces 27x 4K, 4 aces in 177 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 48%
Enemies flashed per round 0.25−0.04 · Ø 0.29 better than 39%
Deaths per round 75%+3 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.09, Rating +0.19, ADR +6.7
= Stayed the same
Headshots at 51%, Win rate at 53%
▼ Got worse
ELO −174

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.71
AprMayJunJulAugSepOct

Best month: September 2026 with 0.71. Last 3 months: 0.68 (at the start 0.59). Clearly below the average (0.74).

Patterns

From the last 443 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −295 ELO
92 matches · 46% win rate
On Mirage −190 ELO
154 matches · 51% win rate
On Thursdays −284 ELO, win rate 41%

danyakotkot loses the most ELO in match 2 of the day: −295 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Dust 2
  2. Longest win streak: 7 wins in a row · Anubis
  3. Highest rating in a match: 2.26 · Mirage
  4. Recorded match no. 250 · Dust 2

Maps in detail

from the last 443 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage154
51% better than 46%
0.60 better than 3%
68.0 better than 4%
0.85 better than 4%
43% of 397 duels better than 10%
34% of 62 situations better than 40%
Dust 280
46% better than 30%
0.62 better than 4%
69.5 better than 5%
0.90 better than 9%
37% of 211 duels better than 2%
23% of 22 situations better than 14%
Ancient76
53% right on the average
0.63 better than 5%
69.8 better than 4%
0.90 better than 9%
46% of 281 duels better than 21%
39% of 36 situations better than 52%
Anubis53
55% better than 57%
0.68 better than 20%
77.7 better than 30%
0.96 better than 23%
50% of 218 duels better than 41%
50% of 26 situations better than 75%
Nuke40
60% better than 65%
0.62 better than 3%
71.2 better than 6%
0.94 better than 16%
57% of 79 duels better than 72%
53% of 19 situations better than 82%
Inferno21
62% better than 72%
0.64 better than 6%
72.4 better than 12%
0.93-
45% of 69 duels better than 12%
25% of 16 situations better than 21%
Cache14
50% -
0.54 -
63.4 -
0.72-
39% of 71 duels -
50% of 10 situations -
Overpass4
50% -
0.69 -
75.0 -
0.88-
22% of 9 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How danyakotkot plays

Across 443 matches danyakotkot averages K/R 0.62 and ADR 70.1; the rating across the 296 rated matches is 0.89. Most room to improve: K/D at 0.83, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 13.8 kills per match with 52% headshots. The strongest map is Inferno with a 62% win rate in 21 matches. In 70 of 296 matches the rating was 1.10 or higher (24%), in 166 it was below 0.90. In 177 matches with detailed stats: 27 4Ks and 4 aces. Best month by rating: October 2026 at 1.02. danyakotkot loses the most ELO in match 2 of the day (−295 ELO, win rate 46%). Things go best from match 5 of the day (+471 ELO, win rate 59%). From match no. 5 of the day on, things go best: 59% win rate, +471 ELO. Improved over the last three months: K/R +0.09, Rating +0.19, ADR +6.7. Got weaker: ELO −174. Unchanged in recent months: Headshots at 51%, Win rate at 53%. Last 30 days: 41 matches, win rate 56%, net ELO +136.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.