danny_sk4k
Name history of danny_sk4k
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does danny_sk4k play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (75 matches).
Compared with 2,150 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 6% of rounds and so well below the average (10%).
Clutch
Average33% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average1.06 K/D and so just above the average (1.03).
Impact
AverageExactly 3 kills in 3.2% of rounds and so clearly below the average (4.1%).
Utility and deaths
Average0.06 enemies flashed per round and so well below the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jan to Apr 2026.
Kills per round (K/R)
Best month: July 2026 with 0.84. Last 3 months: 0.70 (at the start 0.71). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.19.
Damage per round (ADR)
Best month: July 2026 with 87.1. Last 3 months: 76.3 (at the start 77.5). Slightly below the average (80.7).
Share of headshot kills
Best month: October 2026 with 61%. Last 3 months: 53% (at the start 47%). Clearly above the average (50%).
Matches won (win rate)
Best month: July 2026 with 76%. Last 3 months: 49% (at the start 50%). Just below the average (50%).
Best month: September 2026 with 2,669. Last 3 months: 2,489 (at the start 2,074).
Rounds with first kill
Best month: August 2026 with 7%.
1v1 clutches won
Best month: September 2026 with 40%.
Patterns
From the last 250 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
danny_sk4k loses the most ELO in match 1 of the day: −54 ELO, 44% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Anubis
- Most kills in a match: 35 · Ancient
- Highest rating in a match: 1.98 · Anubis
- Longest win streak: 11 wins in a row · Dust 2
Maps in detail
from the last 250 matchesCompared with players on the same level who have at least 15 matches on the map.
How danny_sk4k plays
Across 250 matches danny_sk4k averages K/R 0.73 and ADR 79.0; the rating across the 102 rated matches is 1.04. Biggest strength: Utility hit rate at 46%, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 15.5 kills per match with 51% headshots. The strongest map is Dust 2 with a 53% win rate in 101 matches. In 35 of 102 matches the rating was 1.10 or higher (34%), in 34 it was below 0.90. In 75 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: July 2026 at 1.19. danny_sk4k loses the most ELO in match 1 of the day (−54 ELO, win rate 44%). Things go best on Dust 2 (+341 ELO, win rate 53%). Match no. 4 of the day goes best: 63% win rate, +224 ELO. Improved over the last three months: Headshots +6 pp, ELO +415. Unchanged in recent months: K/R at 0.70, ADR at 76.3, Win rate at 49%. Last 30 days: 8 matches, win rate 50%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.