daimaa2k

Mongolia
Streamer Player
139 matches tracked 14 matches in 30 days
ELO ▲ 96
1,647
30-day peak: 1,649
Rank EU
#476,918
Mongolia #1,592 in Mongolia

How does daimaa2k play?

Rating 0.95 (from 23 matches) K/R 0.75 ADR 81.2 from 139 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 27%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 23 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 4% good 1.10 to 1.29 17% normal 0.90 to 1.09 30% weak 0.75 to 0.89 26% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average.
Clutcher
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (17 matches).

Level 8

Compared with 1,218 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 8% no comparison
Opening duels won 52% no comparison

Clutch

Last one alive
Clutch 1v1 won 44% no comparison
Clutch 1v2 won 21% no comparison
Clutch kills per match 1.6 no comparison

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (47%).

Headshot rate 44%−3 pp · Ø 47% better than 32%
AWP share of kills 14% no comparison
K/D 1.01+0.01 · Ø 1.00 better than 58%
Pistol kills per match 2.4
Knife kills 6 in 139 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 13.8% no comparison
3K rounds 3.4% no comparison
MVPs per match 2.4+0.2 · Ø 2.2 better than 73%
4Ks and aces 3x 4K, 0 aces in 17 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so slightly above the average (73%). Lower is better.

Utility hit rate 30% no comparison
Utility damage per round 2.7 no comparison
Enemies flashed per round 0.43 no comparison
Deaths per round 74%+1 pp · Ø 73% better than 30%

Progress

One value per month, dashed line is the level 8 average
Whether daimaa2k is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 17 matches from the last 3 months and 117 before.

Kills per round (K/R)

0.72
AprMayJunJulAugSepOct

Best month: May 2026 with 0.78.

Patterns

From the last 139 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −218 ELO
20 matches · 30% win rate
In match 1 of the day −109 ELO
26 matches · 31% win rate
Between 12:00 and 18:00 −40 ELO, win rate 42%
On Fridays −69 ELO, win rate 41%

daimaa2k loses the most ELO in match 2 of the day: −218 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.07 · Anubis
  2. Recorded match no. 100 · Anubis
  3. Most kills in a match: 30 · Dust 2
  4. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 139 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
63% better than 89%
0.76 better than 67%
80.5 better than 57%
0.97-
41% of 22 duels better than 9%
-
Dust 229
41% better than 19%
0.76 better than 71%
81.9 better than 64%
0.84-
48% of 21 duels better than 36%
0% of 3 situations better than 1%
Ancient25
48% better than 41%
0.74 better than 60%
81.2 better than 59%
0.78-
20% of 10 duels better than 1%
-
Anubis19
58% better than 71%
0.80 better than 82%
88.2 better than 89%
1.22-
50% of 10 duels better than 46%
0% of 1 situations better than 1%
Nuke15
33% better than 5%
0.67 better than 13%
71.4 better than 8%
1.11-
50% of 4 duels better than 35%
100% of 1 situations better than 99%
Inferno9
22% -
0.67 -
74.0 -
0.91-
53% of 15 duels -
50% of 2 situations -
Cache5
60% -
0.88 -
94.5 -
1.03-
100% of 4 duels -
67% of 3 situations -
Overpass5
40% -
0.80 -
82.5 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How daimaa2k plays

Across 139 matches daimaa2k averages K/R 0.75 and ADR 81.2; the rating across the 23 rated matches is 0.95. Averages 16.9 kills per match with 44% headshots. The strongest map is Mirage with a 63% win rate in 32 matches. In 6 of 23 matches the rating was 1.10 or higher (26%), in 10 it was below 0.90. In 17 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: October 2026 at 1.05. daimaa2k loses the most ELO in match 2 of the day (−218 ELO, win rate 30%). Things go best from match 5 of the day (+274 ELO, win rate 60%). From match no. 5 of the day on, things go best: 60% win rate, +274 ELO. Last 30 days: 14 matches, win rate 57%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.