dadounay

France
Streamer
168 matches tracked 84 matches in 30 days Follow on Twitch

How does dadounay play?

Rating 0.88 (from 65 matches) K/R 0.64 ADR 70.8 from 168 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with at least a normal rating (0.90 and up). 49%
Rating spread from 65 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 6% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 9% very weak below 0.75 42%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 midfield weaker than most

Opening

Weakness
The first duels of the round
Rounds with first kill 7%−3.0 pp better than 9%
Opening duels won 46%−3 pp better than 20%

Clutch

Average
Last one alive
Clutch 1v1 won 35%−3 pp better than 36%
Clutch 1v2 won 18%−4 pp better than 30%
Clutch kills per match 1.70.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 39%−6 pp better than 19%
AWP share of kills 0%−11 pp better than 2%
K/D 0.91−0.07 better than 22%
Pistol kills per match 2.4 from the last 167
Knife kills 1 in 167 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 11.3%−1.6 pp better than 12%
Rounds with 3K 3.1%−0.7 pp better than 20%
MVPs per match 1.9−0.3 better than 20%
4Ks and aces 10x 4K, 0 aces in 168 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 4.6+0.5 better than 66%
Enemies flashed per round 0.35+0.08 better than 76%
Rounds with a death 71%−2.0 pp better than 75%

Progress

One value per month, dashed line is the Level 6 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.63
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.65.

Patterns

From the last 167 matches, each row based on 20+ matches.

Where does the ELO go?

In match 3 of the day −317 ELO
30 matches · 33% wins
From match 5 of the day −245 ELO
34 matches · 35% wins
On Mirage −142 ELO
44 matches · 45% wins

dadounay loses the most ELO in match 3 of the day: −317 ELO, 33% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.95 · Nuke
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Most kills in a match: 37 · Ancient

Maps in detail

from the last 167 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 246
43% better than 26%
0.65 better than 18%
74.9 better than 27%
0.84–
42% of 174 duels better than 11%
34% of 32 situations better than 47%
Mirage44
45% better than 32%
0.63 better than 12%
71.5 better than 15%
0.91–
47% of 114 duels better than 33%
34% of 35 situations better than 41%
Ancient23
52% better than 56%
0.68 better than 35%
70.7 better than 10%
0.71–
47% of 73 duels better than 31%
44% of 27 situations better than 71%
Anubis21
52% better than 54%
0.67 better than 22%
69.8 better than 5%
0.90–
54% of 68 duels better than 73%
36% of 14 situations better than 52%
Inferno15
33% better than 9%
0.58 better than 4%
61.4 better than 1%
0.82–
36% of 44 duels better than 3%
0% of 5 situations better than 1%
Nuke14
43% –
0.71 –
75.0 –
1.12–
49% of 55 duels –
29% of 14 situations –
Cache4
0% –
0.48 –
61.2 –
0.99–
54% of 13 duels –
-

Compared with players on the same level who have at least 15 matches on the map.

How dadounay plays

Across 168 matches dadounay averages K/R 0.64 and ADR 70.8; the rating across the 65 rated matches is 0.88. Biggest strength: Rounds with a death at 71%. That is better than 75% of players on level 6. Most room to improve: Damage per round (ADR) at 70.8. That is better than only 8% of players on level 6. On average 14.5 kills per match, 39% of them headshots. The strongest map is Ancient with a 52% win rate in 23 matches. In 17 of 65 matches the rating was 1.10 or higher (26%), in 33 it was below 0.90. In 168 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: September 2026 at 0.88. dadounay loses the most ELO in match 3 of the day (−317 ELO, win rate 33%). Things go best in match 1 of the day (+84 ELO, win rate 59%). Last 30 days: 84 matches, win rate 38%, ELO balance −504.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 6): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.