D7_KC
LIVE 5,616 followers 13 streams in 30 days 32 avg. viewers last live on Oct 18, 2026
How does D7_KC play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (112 matches).
Compared with 11,202 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (11%).
Clutch
Average44% of 1v1s won and so slightly above the average (41%).
Weapons and aim
Average61% headshots and so well above the average (52%).
Impact
WeaknessExactly 3 kills in 2.7% of rounds and so well below the average (4.3%).
Utility and deaths
Average26% of nades dealing damage or blinding and so well below the average (34%).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: May 2026 with 0.74. Last 3 months: 0.66 (at the start 0.65). Clearly below the average (0.75).
Rating, 1.00 is an average match
Best month: June 2026 with 1.01. Last 3 months: 0.96 (at the start 0.98). Clearly below the average (1.05).
Damage per round (ADR)
Best month: May 2026 with 79.6. Last 3 months: 72.4 (at the start 69.1). Clearly below the average (81.4).
Share of headshot kills
Best month: August 2026 with 63%. Last 3 months: 61% (at the start 60%). Well above the average (52%).
Matches won (win rate)
Best month: July 2026 with 72%. Last 3 months: 56% (at the start 68%). Clearly above the average (51%).
Best month: September 2026 with 3,033. Last 3 months: 2,769 (at the start 2,643).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 55%.
Patterns
From the last 194 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
D7_KC loses the most ELO on Anubis: −47 ELO, 57% win rate
Records and milestones
from recorded matches- Most kills in a match: 34 · Anubis
- Recorded match no. 100 · Dust 2
- Highest rating in a match: 1.89 · Anubis
- Longest win streak: 9 wins in a row · Ancient
Maps in detail
from the last 194 matchesCompared with players on the same level who have at least 15 matches on the map.
How D7_KC plays
Across 194 matches D7_KC averages K/R 0.66 and ADR 71.1; the rating across the 153 rated matches is 0.96. Biggest strength: Headshot rate at 61%, better than 93% of level 10 · 2,750-2,999 ELO players. Most room to improve: 3K rounds at 2.7%, better than only 2% of level 10 · 2,750-2,999 ELO players. Averages 14.2 kills per match with 61% headshots. The strongest map is Nuke with a 68% win rate in 19 matches. In 44 of 153 matches the rating was 1.10 or higher (29%), in 72 it was below 0.90. In 112 matches with detailed stats: 19 4Ks and 0 aces. Best month by rating: June 2026 at 1.01. D7_KC loses the most ELO on Anubis (−47 ELO, win rate 57%). Things go best in match 3 of the day (+167 ELO, win rate 68%). Match no. 3 of the day goes best: 68% win rate, +167 ELO. Improved over the last three months: ELO +126. Got weaker: Win rate −12 pp. Unchanged in recent months: K/R at 0.66, Rating at 0.96, ADR at 72.4, Headshots at 61%. Last 30 days: 44 matches, win rate 52%, net ELO −14.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.