d3cay777

Japan
Moderator Streamer Player Viewer

90 followers 1 stream in 30 days 1 avg. viewers last live on Oct 23, 2026

201 matches tracked 99 matches in 30 days
ELO ▲ 40
1,001
30-day peak: 1,161
Rank EU
#1,243,592
Japan #28,234 in Japan

How does d3cay777 play?

Rating 1.02 K/R 0.77 ADR 83.9 from 201 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 201 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 15% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 25%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 4 average. More first kills per match than the level 4 average.
Multi-killsEntry
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (142 matches).

Level 4

Compared with 657 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (9%).

Rounds with first kill 13%+4 pp · Ø 9% better than 89%
Opening duels won 50%+2 pp · Ø 48% better than 66%

Clutch

Average
Last one alive

29% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 29%−10 pp · Ø 39% better than 14%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 86%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 45%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so just above the average (0.94).

Headshot rate 40%−3 pp · Ø 43% better than 39%
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 0.98+0.04 · Ø 0.94 better than 69%
Pistol kills per match 2.4
Knife kills 12 in 201 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so well above the average (12.4%).

2K rounds 15.1%+2.7 pp · Ø 12.4% better than 96%
3K rounds 4.5%+0.9 pp · Ø 3.6% better than 89%
MVPs per match 2.4+0.3 · Ø 2.1 better than 90%
4Ks and aces 28x 4K, 5 aces in 142 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 36%+2 pp · Ø 34% better than 66%
Utility damage per round 2.3−1.3 · Ø 3.6 better than 16%
Enemies flashed per round 0.20−0.03 · Ø 0.23 better than 41%
Deaths per round 79%+6 pp · Ø 73% better than 6%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
K/R +0.07, Rating +0.09, ADR +4.4, ELO +118
= Stayed the same
Headshots at 40%, Win rate at 50%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: September 2026 with 0.85. Last 3 months: 0.79 (at the start 0.72). Well above the average (0.69).

Patterns

From the last 201 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −146 ELO
46 matches · 43% win rate
On Wednesdays −255 ELO, win rate 32%

d3cay777 loses the most ELO on Dust 2: −146 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Nuke
  2. Longest win streak: 7 wins in a row · Cache
  3. Highest rating in a match: 2.32 · Dust 2
  4. Most kills in a match: 32 · Dust 2

Maps in detail

from the last 201 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
53% better than 66%
0.79 better than 90%
86.0 better than 90%
1.06 better than 84%
47% of 324 duels better than 42%
25% of 24 situations better than 21%
Dust 246
43% better than 28%
0.71 better than 63%
78.9 better than 63%
0.94 better than 45%
48% of 258 duels right on the average
43% of 14 situations better than 70%
Anubis32
50% right on the average
0.78 better than 88%
84.7 better than 85%
1.01 better than 71%
51% of 191 duels better than 67%
46% of 13 situations better than 74%
Nuke26
54% better than 61%
0.80 better than 89%
85.8 better than 87%
1.05 better than 79%
50% of 129 duels better than 57%
24% of 17 situations better than 19%
Ancient24
54% better than 64%
0.77 better than 84%
83.4 better than 83%
1.02 better than 78%
50% of 137 duels better than 62%
36% of 14 situations right on the average
Inferno8
50% -
0.80 -
83.6 -
1.05-
55% of 38 duels -
33% of 6 situations -
Cache5
60% -
0.83 -
91.3 -
1.12-
47% of 30 duels -
100% of 1 situations -
Vertigo3
33% -
0.91 -
92.5 -
1.23-
67% of 15 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How d3cay777 plays

Across 201 matches d3cay777 averages K/R 0.77, ADR 83.9 and a rating of 1.02. Biggest strength: Damage per round (ADR) at 83.9, better than 90% of level 4 players. Most room to improve: Deaths per round at 79%, better than only 6% of level 4 players. Averages 16.8 kills per match with 40% headshots. The strongest map is Nuke with a 54% win rate in 26 matches. In 74 of 201 matches the rating was 1.10 or higher (37%), in 80 it was below 0.90. In 142 matches with detailed stats: 28 4Ks and 5 aces. Best month by rating: September 2026 at 1.14. d3cay777 loses the most ELO on Dust 2 (−146 ELO, win rate 43%). Things go best from match 5 of the day (+116 ELO, win rate 57%). From match no. 5 of the day on, things go best: 57% win rate, +116 ELO. Improved over the last three months: K/R +0.07, Rating +0.09, ADR +4.4, ELO +118. Unchanged in recent months: Headshots at 40%, Win rate at 50%. Last 30 days: 99 matches, win rate 49%, net ELO +14.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.