d0mo_playtv

Germany
Streamer

16 followers 1 stream in 30 days last live on Oct 24, 2026

229 matches tracked 19 matches in 30 days
ELO ▼ 116
1,398
30-day peak: 1,514
Rank EU
#707,971
Germany #19,368 in Germany

How does d0mo_playtv play?

Rating 0.99 (from 68 matches) K/R 0.69 ADR 73.1 from 229 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 68 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 7% good 1.10 to 1.29 22% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 24%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average. Rarely on the AWP.
ClutcherRifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (46 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 50%+1 pp · Ø 49% better than 54%

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 67%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 97%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (47%).

Headshot rate 41%−6 pp · Ø 47% better than 22%
AWP share of kills 3%−8 pp · Ø 11% better than 19%
K/D 1.01+0.03 · Ø 0.98 better than 63%
Pistol kills per match 2.0
Knife kills 2 in 229 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly above the average (2.2).

2K rounds 12.8%−0.1 pp · Ø 12.9% better than 46%
3K rounds 3.7%−0.1 pp · Ø 3.8% better than 46%
MVPs per match 2.3+0.1 · Ø 2.2 better than 66%
4Ks and aces 8x 4K, 0 aces in 46 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.82 enemies flashed per round and so well above the average (0.26).

Utility hit rate 37%+1 pp · Ø 36% better than 65%
Utility damage per round 6.3+2.2 · Ø 4.1 better than 90%
Enemies flashed per round 0.82+0.56 · Ø 0.26 better than 99%
Deaths per round 68%−5 pp · Ø 73% better than 94%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.70, ADR at 73.6
▼ Got worse
Headshots −5 pp, Win rate −6 pp, ELO −493

Aug to Oct 2026 compared with Dec 2025 to Feb 2026.

Kills per round (K/R)

0.77
DecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.77. Last 3 months: 0.70 (at the start 0.72). Just below the average (0.71).

Patterns

From the last 229 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −251 ELO
71 matches · 42% win rate
In match 2 of the day −173 ELO
62 matches · 42% win rate
On Saturdays −310 ELO, win rate 38%

d0mo_playtv loses the most ELO on Dust 2: −251 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Highest rating in a match: 2.38 · Dust 2
  3. Most kills in a match: 40 · Ancient
  4. Recorded match no. 100 · Nuke

Maps in detail

from the last 229 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 271
42% better than 23%
0.68 better than 31%
73.3 better than 20%
1.03 better than 64%
45% of 66 duels better than 23%
53% of 19 situations better than 86%
Ancient59
51% better than 56%
0.68 better than 26%
71.3 better than 7%
0.87 better than 9%
48% of 42 duels better than 37%
33% of 15 situations better than 38%
Inferno36
50% right on the average
0.73 better than 62%
75.0 better than 27%
1.16-
55% of 29 duels better than 74%
63% of 8 situations better than 93%
Nuke21
57% better than 67%
0.70 better than 27%
72.5 better than 12%
1.07-
62% of 13 duels better than 98%
33% of 3 situations better than 39%
Anubis16
38% better than 10%
0.76 better than 72%
79.1 better than 51%
0.82-
100% of 4 duels better than 99%
-
Cache10
50% -
0.67 -
70.0 -
0.82-
20% of 10 duels -
0% of 5 situations -
Mirage8
38% -
0.61 -
64.4 -
0.79-
43% of 14 duels -
67% of 3 situations -
Train5
80% -
0.69 -
73.1 -
-
-
-
Overpass3
0% -
0.81 -
89.3 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How d0mo_playtv plays

Across 229 matches d0mo_playtv averages K/R 0.69 and ADR 73.1; the rating across the 68 rated matches is 0.99. Biggest strength: Deaths per round at just 68% (lower is better), better than 94% of level 7 players. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 7 players. Averages 15.9 kills per match with 41% headshots. The strongest map is Nuke with a 57% win rate in 21 matches. In 23 of 68 matches the rating was 1.10 or higher (34%), in 28 it was below 0.90. In 46 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: October 2026 at 1.09. d0mo_playtv loses the most ELO on Dust 2 (−251 ELO, win rate 42%). Things go best in match 3 of the day (+145 ELO, win rate 60%). Match no. 3 of the day goes best: 60% win rate, +145 ELO. Got weaker: Headshots −5 pp, Win rate −6 pp, ELO −493. Unchanged in recent months: K/R at 0.70, ADR at 73.6. Last 30 days: 19 matches, win rate 37%, net ELO −149.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.