cw1kson

Poland
Player
328 matches tracked 98 matches in 30 days
ELO ▼ 61
2,266
30-day peak: 2,376
Rank EU
#111,009
Poland #6,003 in Poland

How does cw1kson play?

Rating 1.21 (from 278 matches) K/R 0.87 ADR 92.6 from 328 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 278 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 29% good 1.10 to 1.29 25% normal 0.90 to 1.09 19% weak 0.75 to 0.89 9% very weak below 0.75 12%
Player type
Deals serious damage
More damage per round than the level 10 · 2,250-2,499 ELO average.
Damage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (257 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 58%+7 pp · Ø 51% better than 90%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 58%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

35% headshots and so well below the average (50%).

Headshot rate 35%−15 pp · Ø 50% better than 1%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.29+0.26 · Ø 1.03 better than 96%
Pistol kills per match 3.1
Knife kills 3 in 328 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.6% of rounds and so well above the average (13.4%).

2K rounds 15.6%+2.2 pp · Ø 13.4% better than 89%
3K rounds 5.4%+1.3 pp · Ø 4.1% better than 88%
MVPs per match 2.8+0.5 · Ø 2.3 better than 88%
4Ks and aces 51x 4K, 10 aces in 257 matches

Utility and deaths

Average
Nades, flashes and deaths

7.1 utility damage per round and so well above the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 7.1+2.9 · Ø 4.2 better than 97%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 48%
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +2 pp, ELO +187
= Stayed the same
Win rate at 51%
▼ Got worse
K/R −0.08, Rating −0.41, ADR −6.2

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: July 2026 with 1.12. Last 3 months: 0.86 (at the start 0.94). Well above the average (0.74).

Patterns

From the last 328 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −172 ELO
78 matches · 46% win rate
On Nuke −50 ELO
20 matches · 25% win rate
On Wednesdays +11 ELO, win rate 47%

cw1kson loses the most ELO in match 1 of the day: −172 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Cache
  2. Most kills in a match: 52 · Anubis
  3. Longest win streak: 6 wins in a row · Anubis
  4. Highest rating in a match: 2.70 · Mirage

Maps in detail

from the last 328 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis103
61% better than 78%
0.92 better than 97%
96.6 better than 97%
1.31 better than 97%
61% of 345 duels better than 89%
45% of 78 situations better than 65%
Inferno62
58% better than 60%
0.86 better than 85%
91.5 better than 85%
1.22 better than 87%
58% of 171 duels better than 73%
41% of 46 situations better than 58%
Mirage53
45% better than 24%
0.87 better than 91%
92.7 better than 91%
1.18 better than 87%
55% of 154 duels better than 71%
52% of 25 situations better than 86%
Cache40
55% -
0.86 -
91.9 -
1.19-
59% of 125 duels -
34% of 32 situations -
Ancient33
42% better than 19%
0.85 better than 87%
90.9 better than 86%
1.17 better than 85%
59% of 128 duels better than 84%
26% of 27 situations better than 21%
Nuke20
25% better than 1%
0.75 better than 46%
81.8 better than 46%
1.01 better than 34%
54% of 54 duels better than 57%
41% of 17 situations better than 53%
Dust 212
33% -
0.79 -
86.1 -
1.11-
55% of 20 duels -
44% of 9 situations -
Overpass5
20% -
0.92 -
94.7 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How cw1kson plays

Across 328 matches cw1kson averages K/R 0.87 and ADR 92.6; the rating across the 278 rated matches is 1.21. Biggest strength: Utility damage per round at 7.1, better than 97% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 35%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 18.9 kills per match with 35% headshots. The strongest map is Anubis with a 61% win rate in 103 matches. In 170 of 278 matches the rating was 1.10 or higher (61%), in 56 it was below 0.90. In 257 matches with detailed stats: 51 4Ks and 10 aces. Best month by rating: July 2026 at 1.61. cw1kson loses the most ELO in match 1 of the day (−172 ELO, win rate 46%). Things go best on Cache (+101 ELO, win rate 55%). Improved over the last three months: Headshots +2 pp, ELO +187. Got weaker: K/R −0.08, Rating −0.41, ADR −6.2. Unchanged in recent months: Win rate at 51%. Last 30 days: 98 matches, win rate 48%, net ELO −62.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.