crismeison1

Romania
Streamer
226 matches tracked
ELO ▼ 93
1,663
30-day peak: 1,782
Rank EU
#457,989
Romania #6,281 in Romania

How does crismeison1 play?

Rating 1.08 (from 99 matches) K/R 0.76 ADR 82.9 from 226 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 99 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 19% good 1.10 to 1.29 19% normal 0.90 to 1.09 28% weak 0.75 to 0.89 14% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. Rarely on the AWP.
Multi-killsRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 48%−2 pp · Ø 50% better than 31%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 23%+2 pp · Ø 21% better than 62%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 30%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so slightly above the average (0.99).

Headshot rate 50%+3 pp · Ø 47% better than 66%
AWP share of kills 0%−11 pp · Ø 11% better than 2%
K/D 1.05+0.06 · Ø 0.99 better than 70%
Pistol kills per match 2.9
Knife kills 1 in 226 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (3.9%).

2K rounds 13.3%+0.2 pp · Ø 13.1% better than 54%
3K rounds 5.1%+1.2 pp · Ø 3.9% better than 90%
MVPs per match 2.5+0.3 · Ø 2.2 better than 79%
4Ks and aces 17x 4K, 1 ace in 71 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (36%).

Utility hit rate 32%−4 pp · Ø 36% better than 30%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 64%
Enemies flashed per round 0.24−0.03 · Ø 0.27 better than 44%
Deaths per round 72%−1 pp · Ø 73% better than 57%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.78, ADR at 84.1
▼ Got worse
Headshots −2 pp, Win rate −9 pp, ELO −133

Aug to Oct 2026 compared with Jan to Mar 2026.

Kills per round (K/R)

0.84
JanFebMarAprMayJunJulAugSepOct

Best month: January 2026 with 0.84. Last 3 months: 0.78 (at the start 0.77). Clearly above the average (0.72).

Patterns

From the last 226 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −214 ELO
56 matches · 48% win rate
On Anubis −67 ELO
20 matches · 40% win rate
On Mondays −81 ELO, win rate 41%

crismeison1 loses the most ELO on Mirage: −214 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.12 · Inferno
  2. Longest win streak: 7 wins in a row · Ancient
  3. Recorded match no. 100 · Nuke
  4. Most kills in a match: 42 · Nuke

Maps in detail

from the last 226 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage56
48% better than 40%
0.69 better than 31%
76.5 better than 33%
1.00 better than 48%
40% of 126 duels better than 7%
40% of 15 situations better than 56%
Ancient43
56% better than 72%
0.82 better than 86%
87.9 better than 82%
1.10 better than 80%
44% of 113 duels better than 16%
60% of 10 situations better than 93%
Inferno42
71% better than 96%
0.80 better than 84%
85.6 better than 81%
1.27 better than 97%
59% of 61 duels better than 86%
33% of 9 situations better than 39%
Dust 233
42% better than 23%
0.76 better than 67%
81.8 better than 61%
0.98-
49% of 59 duels better than 41%
20% of 5 situations better than 10%
Anubis20
40% better than 18%
0.76 better than 71%
84.4 better than 72%
1.13-
56% of 68 duels better than 78%
36% of 11 situations better than 47%
Nuke15
20% better than 1%
0.75 right on the average
85.1 better than 65%
1.01-
48% of 25 duels better than 28%
0% of 1 situations better than 1%
Overpass8
75% -
0.60 -
75.8 -
0.83-
50% of 20 duels -
50% of 4 situations -
Cache4
25% -
0.81 -
94.1 -
1.14-
53% of 17 duels -
50% of 2 situations -
Train4
50% -
0.71 -
81.8 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How crismeison1 plays

Across 226 matches crismeison1 averages K/R 0.76 and ADR 82.9; the rating across the 99 rated matches is 1.08. Biggest strength: 3K rounds at 5.1%, better than 90% of level 8 players. Averages 16.7 kills per match with 50% headshots. The strongest map is Inferno with a 71% win rate in 42 matches. In 43 of 99 matches the rating was 1.10 or higher (43%), in 28 it was below 0.90. In 71 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: October 2026 at 1.14. crismeison1 loses the most ELO on Mirage (−214 ELO, win rate 48%). Things go best on Inferno (+250 ELO, win rate 71%). Got weaker: Headshots −2 pp, Win rate −9 pp, ELO −133. Unchanged in recent months: K/R at 0.78, ADR at 84.1. Last 30 days: 7 matches, win rate 29%, net ELO −70.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.