cr4ne_ttv
How does cr4ne_ttv play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (219 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
Weakness44% of opening duels won and so well below the average (50%).
Clutch
Average45% of 1v1s won and so clearly above the average (38%).
Weapons and aim
Average60% headshots and so well above the average (49%).
Impact
WeaknessExactly 2 kills in 11.8% of rounds and so clearly below the average (13.2%).
Utility and deaths
Average0.41 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: April 2026 with 0.70. Last 3 months: 0.66 (at the start 0.64). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 0.97. Last 3 months: 0.93 (at the start 0.91). Clearly below the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 75.0. Last 3 months: 71.9 (at the start 68.4). Clearly below the average (79.6).
Share of headshot kills
Best month: September 2026 with 64%. Last 3 months: 62% (at the start 60%). Well above the average (49%).
Matches won (win rate)
Best month: April 2026 with 60%. Last 3 months: 51% (at the start 53%). Slightly above the average (49%).
Best month: October 2026 with 1,990. Last 3 months: 1,917 (at the start 1,632).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 49%.
Patterns
From the last 451 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
cr4ne_ttv loses the most ELO in match 1 of the day: −196 ELO, 46% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.78 · Dust 2
- Longest win streak: 8 wins in a row · Inferno
- Recorded match no. 250 · Anubis
- Most kills in a match: 36 · Dust 2
Maps in detail
from the last 451 matchesCompared with players on the same level who have at least 15 matches on the map.
How cr4ne_ttv plays
Across 451 matches cr4ne_ttv averages K/R 0.66 and ADR 70.8; the rating across the 296 rated matches is 0.93. Biggest strength: Headshot rate at 60%, better than 97% of level 9 players. Most room to improve: Damage per round (ADR) at 70.8, better than only 7% of level 9 players. Averages 14.7 kills per match with 60% headshots. The strongest map is Anubis with a 63% win rate in 59 matches. In 79 of 296 matches the rating was 1.10 or higher (27%), in 144 it was below 0.90. In 219 matches with detailed stats: 19 4Ks and 4 aces. Best month by rating: August 2026 at 0.97. cr4ne_ttv loses the most ELO in match 1 of the day (−196 ELO, win rate 46%). Things go best on Anubis (+402 ELO, win rate 63%). Match no. 3 of the day goes best: 56% win rate, +220 ELO. Improved over the last three months: Headshots +2 pp, ELO +285. Unchanged in recent months: K/R at 0.66, Rating at 0.93, ADR at 71.9, Win rate at 51%. Last 30 days: 101 matches, win rate 54%, net ELO +171.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.