cozzix_
LIVE 1,362 followers 2 streams in 30 days 6 avg. viewers last live on Oct 11, 2026
How does cozzix_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (27 matches).
Compared with 2,483 players in this group, each player over up to their last 100 matches.
Opening
Average41% of opening duels won and so well below the average (52%).
Clutch
Average35% of 1v2s won and so well above the average (21%).
Weapons and aim
Average0.98 K/D and so slightly below the average (1.04).
Impact
WeaknessExactly 2 kills in 10.8% of rounds and so well below the average (13.4%).
Utility and deaths
Average6.2 utility damage per round and so well above the average (4.1).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Sep 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.75. Last 3 months: 0.64 (at the start 0.71). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.11. Last 3 months: 0.90 (at the start 0.94). Well below the average (1.04).
Damage per round (ADR)
Best month: June 2026 with 82.6. Last 3 months: 71.2 (at the start 79.1). Clearly below the average (81.1).
Share of headshot kills
Best month: July 2026 with 53%. Last 3 months: 53% (at the start 51%). Slightly above the average (51%).
Matches won (win rate)
Best month: June 2026 with 58%. Last 3 months: 48% (at the start 52%). Slightly below the average (50%).
Best month: August 2026 with 2,731. Last 3 months: 2,591 (at the start 2,706).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 29%.
Patterns
From the last 258 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
cozzix_ loses the most ELO in match 2 of the day: −401 ELO, 40% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Ancient
- Highest rating in a match: 1.89 · Anubis
- Longest win streak: 6 wins in a row · Ancient
- Most kills in a match: 37 · Ancient
Maps in detail
from the last 258 matchesCompared with players on the same level who have at least 15 matches on the map.
How cozzix_ plays
Across 258 matches cozzix_ averages K/R 0.70 and ADR 78.0; the rating across the 101 rated matches is 0.92. Biggest strength: Utility damage per round at 6.2, better than 92% of level 10 · 2,500-2,749 ELO players. Most room to improve: Opening duels won at 41%, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 15.3 kills per match with 51% headshots. The strongest map is Ancient with a 59% win rate in 85 matches. In 26 of 101 matches the rating was 1.10 or higher (26%), in 52 it was below 0.90. In 27 matches with detailed stats: 4 4Ks and 1 ace. Best month by rating: June 2026 at 1.11. cozzix_ loses the most ELO in match 2 of the day (−401 ELO, win rate 40%). Things go best in match 3 of the day (+283 ELO, win rate 59%). Match no. 4 of the day goes best: 62% win rate, +111 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.07, ADR −7.9, Win rate −4 pp, ELO −115. Unchanged in recent months: Rating at 0.90.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.