chumadantv

Russia
Streamer

2 followers 3 streams in 30 days last live on Oct 25, 2026

297 matches tracked 112 matches in 30 days
ELO ▲ 400
1,696
30-day peak: 1,712
Rank EU
#442,320
Russia #125,136 in Russia

How does chumadantv play?

Rating 0.95 (from 296 matches) K/R 0.70 ADR 81.2 from 297 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 296 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 29%
Player type
Clicks heads
Higher headshot rate than the level 8 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (275 matches).

Level 8

Compared with 1,221 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 46%−4 pp · Ø 50% better than 17%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 81%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 38%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 29%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (48%).

Headshot rate 54%+6 pp · Ø 48% better than 85%
AWP share of kills 4%−7 pp · Ø 11% better than 26%
K/D 0.93−0.07 · Ø 1.00 better than 22%
Pistol kills per match 3.6 from the last 296
Knife kills 3 in 296 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so right on the average (2.3).

2K rounds 12.9%−0.2 pp · Ø 13.1% better than 45%
3K rounds 3.6%−0.4 pp · Ø 4.0% better than 39%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 32x 4K, 7 aces in 275 matches

Utility and deaths

Average
Nades, flashes and deaths

0.67 enemies flashed per round and so well above the average (0.27).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.4+1.2 · Ø 4.2 better than 79%
Enemies flashed per round 0.67+0.40 · Ø 0.27 better than 99%
Deaths per round 76%+4 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
ELO +317
= Stayed the same
K/R at 0.70, Rating at 0.95, ADR at 81.2
▼ Got worse
Headshots −2 pp, Win rate −16 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: July 2026 with 0.71. Last 3 months: 0.70 (at the start 0.71). Slightly below the average (0.73).

Patterns

From the last 296 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −482 ELO
53 matches · 34% win rate
On Nuke −122 ELO
28 matches · 39% win rate
On Fridays −166 ELO, win rate 39%

chumadantv loses the most ELO on Mirage: −482 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Nuke
  2. Highest rating in a match: 1.98 · Anubis
  3. Most kills in a match: 58 · Mirage

Maps in detail

from the last 296 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 288
57% better than 76%
0.74 better than 60%
83.7 better than 73%
1.00 right on the average
49% of 329 duels better than 46%
35% of 40 situations better than 42%
Mirage53
34% better than 6%
0.67 better than 22%
79.7 better than 52%
0.91 better than 17%
41% of 277 duels better than 8%
32% of 22 situations better than 34%
Ancient51
53% better than 61%
0.72 right on the average
84.1 better than 72%
0.98 better than 44%
51% of 239 duels right on the average
40% of 25 situations better than 57%
Anubis45
53% better than 57%
0.71 better than 43%
81.5 better than 62%
0.97 better than 37%
43% of 168 duels better than 14%
45% of 20 situations better than 71%
Nuke28
39% better than 9%
0.69 better than 25%
77.0 better than 35%
0.91 better than 13%
45% of 114 duels better than 18%
56% of 16 situations better than 84%
Inferno15
60% better than 70%
0.65 better than 23%
80.3 better than 59%
0.89 better than 19%
43% of 72 duels better than 17%
47% of 30 situations better than 74%
Cache11
55% -
0.62 -
79.6 -
0.80-
41% of 39 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How chumadantv plays

Across 297 matches chumadantv averages K/R 0.70 and ADR 81.2; the rating across the 296 rated matches is 0.95. Biggest strength: Headshot rate at 54%, better than 85% of level 8 players. Most room to improve: Deaths per round at 76%, better than only 12% of level 8 players. Averages 15.5 kills per match with 54% headshots. The strongest map is Inferno with a 60% win rate in 15 matches. In 91 of 296 matches the rating was 1.10 or higher (31%), in 134 it was below 0.90. In 275 matches with detailed stats: 32 4Ks and 7 aces. Best month by rating: July 2026 at 0.97. chumadantv loses the most ELO on Mirage (−482 ELO, win rate 34%). Things go best on Dust 2 (+682 ELO, win rate 57%). Match no. 2 of the day goes best: 56% win rate, +297 ELO. Improved over the last three months: ELO +317. Got weaker: Headshots −2 pp, Win rate −16 pp. Unchanged in recent months: K/R at 0.70, Rating at 0.95, ADR at 81.2. Last 30 days: 112 matches, win rate 55%, net ELO +400.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.