chhrony

Kosovo
Streamer

8 followers 3 streams in 30 days 3 avg. viewers last live on Oct 18, 2026

524 matches tracked 136 matches in 30 days
ELO ▲ 82
2,735
30-day peak: 3,046
Rank EU ▼ 16,102 places
#22,545
Kosovo #217 in Kosovo
30 days · prev. #6,443 · best #6,443

How does chhrony play?

Rating 1.05 (from 377 matches) K/R 0.77 ADR 81.9 from 524 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 52%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 376 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 19%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (303 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so just above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 53%+1 pp · Ø 52% better than 59%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 34%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 21%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so slightly above the average (51%).

Headshot rate 53%+2 pp · Ø 51% better than 65%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.06+0.02 · Ø 1.04 better than 53%
Pistol kills per match 3.0 from the last 523
Knife kills 18 in 523 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 46%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 58x 4K, 9 aces in 303 matches

Utility and deaths

Average
Nades, flashes and deaths

0.21 enemies flashed per round and so well below the average (0.30).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.9−0.2 · Ø 4.1 better than 47%
Enemies flashed per round 0.21−0.09 · Ø 0.30 better than 24%
Deaths per round 73%+1 pp · Ø 72% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +3 pp, ELO +351
= Stayed the same
ADR at 81.2, Headshots at 52%
▼ Got worse
K/R −0.05, Rating −0.08

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.75
AprMayJunJulAugSepOct

Best month: May 2026 with 0.82. Last 3 months: 0.75 (at the start 0.80). Just above the average (0.74).

Patterns

From the last 523 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −498 ELO
132 matches · 43% win rate
On Anubis −153 ELO
54 matches · 43% win rate
On Thursdays −214 ELO, win rate 41%

chhrony loses the most ELO from match 5 of the day: −498 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.29 · Mirage
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Most kills in a match: 42 · Mirage

Maps in detail

from the last 523 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage165
51% better than 44%
0.78 better than 65%
82.4 better than 55%
1.05 right on the average
52% of 527 duels right on the average
28% of 67 situations better than 17%
Dust 2131
50% better than 40%
0.77 better than 61%
81.1 better than 49%
1.06 better than 54%
56% of 393 duels better than 72%
46% of 52 situations better than 73%
Ancient110
54% better than 53%
0.78 better than 60%
83.7 better than 55%
1.06 better than 53%
54% of 407 duels better than 59%
35% of 57 situations better than 42%
Anubis54
43% better than 20%
0.79 better than 70%
83.6 better than 61%
1.06 better than 54%
56% of 192 duels better than 71%
26% of 19 situations better than 19%
Inferno42
52% better than 31%
0.76 better than 49%
80.4 better than 32%
1.06 better than 41%
49% of 160 duels better than 18%
38% of 24 situations better than 48%
Cache13
38% -
0.71 -
73.5 -
0.98-
39% of 57 duels -
50% of 4 situations -
Nuke7
43% -
0.68 -
70.2 -
0.90-
50% of 16 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How chhrony plays

Across 524 matches chhrony averages K/R 0.77 and ADR 81.9; the rating across the 377 rated matches is 1.05. Averages 17.1 kills per match with 53% headshots. The strongest map is Ancient with a 54% win rate in 110 matches. In 159 of 376 matches the rating was 1.10 or higher (42%), in 133 it was below 0.90. In 303 matches with detailed stats: 58 4Ks and 9 aces. Best month by rating: July 2026 at 1.18. chhrony loses the most ELO from match 5 of the day (−498 ELO, win rate 43%). Things go best in match 1 of the day (+384 ELO, win rate 56%). Match no. 1 of the day goes best: 56% win rate, +384 ELO. Improved over the last three months: Win rate +3 pp, ELO +351. Got weaker: K/R −0.05, Rating −0.08. Unchanged in recent months: ADR at 81.2, Headshots at 52%. Last 30 days: 136 matches, win rate 51%, net ELO +112.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.