Casp3r_CS
How does Casp3r_CS play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (153 matches).
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (51%).
Clutch
Average2.1 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average42% headshots and so well below the average (50%).
Impact
Average2.4 MVPs per match and so slightly above the average (2.3).
Utility and deaths
Average28% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Mar to May 2026.
Kills per round (K/R)
Best month: April 2026 with 0.80. Last 3 months: 0.77 (at the start 0.76). Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.18.
Damage per round (ADR)
Best month: April 2026 with 83.1. Last 3 months: 81.2 (at the start 79.9). Just above the average (80.7).
Share of headshot kills
Best month: May 2026 with 47%. Last 3 months: 43% (at the start 44%). Well below the average (50%).
Matches won (win rate)
Best month: September 2026 with 69%. Last 3 months: 52% (at the start 45%). Slightly above the average (50%).
Best month: September 2026 with 2,733. Last 3 months: 2,484 (at the start 2,273).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 444 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Casp3r_CS loses the most ELO on Dust 2: −259 ELO, 41% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.51 · Mirage
- Recorded match no. 250 · Mirage
- Most kills in a match: 39 · Mirage
- Longest win streak: 9 wins in a row · Nuke
Maps in detail
from the last 444 matchesCompared with players on the same level who have at least 15 matches on the map.
How Casp3r_CS plays
Across 444 matches Casp3r_CS averages K/R 0.75 and ADR 80.0; the rating across the 285 rated matches is 1.09. Biggest strength: Deaths per round at just 68% (lower is better), better than 86% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 28%, better than only 9% of level 10 · 2,250-2,499 ELO players. Averages 16.6 kills per match with 42% headshots. The strongest map is Anubis with a 62% win rate in 77 matches. In 131 of 285 matches the rating was 1.10 or higher (46%), in 88 it was below 0.90. In 153 matches with detailed stats: 39 4Ks and 4 aces. Best month by rating: September 2026 at 1.18. Casp3r_CS loses the most ELO on Dust 2 (−259 ELO, win rate 41%). Things go best on Anubis (+280 ELO, win rate 62%). Match no. 4 of the day goes best: 59% win rate, +47 ELO. Improved over the last three months: Win rate +7 pp, ELO +211. Unchanged in recent months: K/R at 0.77, ADR at 81.2, Headshots at 43%. Last 30 days: 32 matches, win rate 38%, net ELO −218.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.