BuMiaN_
How does BuMiaN_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (49 matches).
Compared with 696 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (50%).
Clutch
Average28% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average1.00 K/D and so just above the average (0.98).
Impact
AverageExactly 3 kills in 4.1% of rounds and so slightly above the average (3.8%).
Utility and deaths
Average0.16 enemies flashed per round and so well below the average (0.24).
Progress
One value per month, dashed line is the level 5 averageAug to Oct 2026 compared with Dec 2025 to Mar 2026.
Kills per round (K/R)
Best month: December 2025 with 0.81. Last 3 months: 0.73 (at the start 0.67). Just above the average (0.71).
Rating, 1.00 is an average match
Best month: October 2026 with 1.10.
Damage per round (ADR)
Best month: April 2026 with 88.5. Last 3 months: 81.6 (at the start 74.9). Slightly above the average (78.9).
Share of headshot kills
Best month: June 2026 with 46%. Last 3 months: 39% (at the start 41%). Clearly below the average (44%).
Matches won (win rate)
Best month: December 2025 with 83%. Last 3 months: 49% (at the start 55%). Slightly below the average (51%).
Best month: June 2026 with 1,277. Last 3 months: 1,109 (at the start 965).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 172 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
BuMiaN_ loses the most ELO in match 3 of the day: −78 ELO, 42% win rate
Records and milestones
from recorded matches- Most kills in a match: 32 · Cache
- Highest rating in a match: 1.99 · Dust 2
- Recorded match no. 100 · Dust 2
- Longest win streak: 9 wins in a row · Dust 2
Maps in detail
from the last 172 matchesCompared with players on the same level who have at least 15 matches on the map.
How BuMiaN_ plays
Across 172 matches BuMiaN_ averages K/R 0.72 and ADR 80.2; the rating across the 65 rated matches is 0.98. Biggest strength: Opening duels won at 54%, better than 87% of level 5 players. Averages 15.5 kills per match with 40% headshots. The strongest map is Inferno with a 65% win rate in 17 matches. In 19 of 65 matches the rating was 1.10 or higher (29%), in 31 it was below 0.90. In 49 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: October 2026 at 1.10. BuMiaN_ loses the most ELO in match 3 of the day (−78 ELO, win rate 42%). Things go best on Dust 2 (+154 ELO, win rate 55%). From match no. 5 of the day on, things go best: 62% win rate, +84 ELO. Improved over the last three months: K/R +0.06, ADR +6.7, ELO +144. Got weaker: Headshots −2 pp, Win rate −6 pp. Last 30 days: 19 matches, win rate 53%, net ELO +40.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.