bmwenjoyer04

U.S. Virgin Islands
235 matches tracked 36 matches in 30 days
ELO ▲ 184
1,557
30-day peak: 1,584
Rank EU
#551,101
U.S. Virgin Islands #292 in U.S. Virgin Islands

How does bmwenjoyer04 play?

Rating 1.04 (from 180 matches) K/R 0.62 ADR 68.1 from 235 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 180 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More 4Ks and aces per 100 rounds than the level 8 average. More 1v1 and 1v2 wins than the level 8 average.
AWPerMulti-killsClutcher
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so slightly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+2 pp · Ø 50% better than 65%

Clutch

Strength
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 55%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 89%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 97%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so clearly above the average (47%).

Headshot rate 51%+4 pp · Ø 47% better than 71%
AWP share of kills 21%+10 pp · Ø 11% better than 89%
K/D 1.05+0.06 · Ø 0.99 better than 70%
Pistol kills per match 3.3
Knife kills 12 in 235 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so clearly above the average (3.9%).

2K rounds 13.1%0.0 pp · Ø 13.1% right on the average
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 75%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 31x 4K, 1 ace in 124 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 59% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 33%−3 pp · Ø 36% better than 36%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 83%
Enemies flashed per round 0.59+0.32 · Ø 0.27 better than 97%
Deaths per round 59%−14 pp · Ø 73% better than 99%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Rating +0.16, ELO +99
= Stayed the same
Win rate at 50%
▼ Got worse
K/R −0.16, ADR −16.2, Headshots −4 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: May 2026 with 0.79. Last 3 months: 0.56 (at the start 0.72). Well below the average (0.72).

Patterns

From the last 235 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −249 ELO
51 matches · 39% win rate
On Anubis −138 ELO
36 matches · 44% win rate
Between 6:00 and 12:00 −143 ELO, win rate 41%
On Tuesdays −292 ELO, win rate 22%

bmwenjoyer04 loses the most ELO in match 2 of the day: −249 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.95 · Inferno
  2. Recorded match no. 100 · Dust 2
  3. Most kills in a match: 43 · Ancient
  4. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 235 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage70
51% better than 52%
0.72 right on the average
78.1 better than 41%
1.01 right on the average
54% of 179 duels better than 71%
44% of 32 situations better than 68%
Dust 259
51% better than 52%
0.72 better than 48%
79.1 better than 47%
1.05 better than 63%
52% of 146 duels better than 60%
25% of 24 situations better than 16%
Anubis36
44% better than 30%
0.81 better than 86%
88.5 better than 88%
1.12 better than 86%
54% of 162 duels better than 70%
39% of 23 situations better than 56%
Ancient27
63% better than 88%
0.66 better than 16%
75.7 better than 22%
0.92 better than 18%
44% of 70 duels better than 16%
43% of 7 situations better than 63%
Nuke22
50% better than 38%
0.80 better than 70%
82.9 better than 55%
1.07 better than 59%
44% of 73 duels better than 14%
43% of 23 situations better than 59%
Inferno13
62% -
0.77 -
88.8 -
1.09-
49% of 51 duels -
20% of 5 situations -
Cache8
25% -
0.77 -
83.8 -
0.95-
50% of 22 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bmwenjoyer04 plays

Across 235 matches bmwenjoyer04 averages K/R 0.62 and ADR 68.1; the rating across the 180 rated matches is 1.04. Biggest strength: Deaths per round at just 59% (lower is better), better than 99% of level 8 players. Most room to improve: Damage per round (ADR) at 68.1, better than only 2% of level 8 players. Averages 16.5 kills per match with 51% headshots. The strongest map is Ancient with a 63% win rate in 27 matches. In 73 of 180 matches the rating was 1.10 or higher (41%), in 66 it was below 0.90. In 124 matches with detailed stats: 31 4Ks and 1 ace. Best month by rating: August 2026 at 1.10. bmwenjoyer04 loses the most ELO in match 2 of the day (−249 ELO, win rate 39%). Things go best from match 5 of the day (+236 ELO, win rate 64%). From match no. 5 of the day on, things go best: 64% win rate, +236 ELO. Improved over the last three months: Rating +0.16, ELO +99. Got weaker: K/R −0.16, ADR −16.2, Headshots −4 pp. Unchanged in recent months: Win rate at 50%. Last 30 days: 36 matches, win rate 56%, net ELO +135.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.