Bloodimirg

Russia
Streamer

41 followers 3 streams in 30 days last live on Oct 11, 2026

192 matches tracked

How does Bloodimirg play?

Rating 0.93 (from 44 matches) K/R 0.68 ADR 77.7 from 192 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 44 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 18% good 1.10 to 1.29 11% normal 0.90 to 1.09 20% weak 0.75 to 0.89 20% very weak below 0.75 30%
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (0 matches).

Level 6

Compared with 880 players in this group, each player over up to their last 100 matches.

Weapons and aim

Average
Where do the kills come from?

29% headshots and so well below the average (45%).

Headshot rate 29%−16 pp · Ø 45% better than 1%
K/D 0.91−0.09 · Ø 1.00 better than 24%
Pistol kills per match 1.9

Impact

Average
Damage and big rounds

2.1 MVPs per match and so slightly below the average (2.2).

MVPs per match 2.1−0.1 · Ø 2.2 better than 45%

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Deaths per round 75%+3 pp · Ø 72% better than 26%

Progress

One value per month, dashed line is the level 6 average
Whether Bloodimirg is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 0 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.67
DecJanFebMarAprMayJunJulAugSepOct

Best month: June 2026 with 0.86.

Patterns

From the last 192 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −26 ELO
35 matches · 46% win rate
On Dust 2 −12 ELO
52 matches · 42% win rate
Between 6:00 and 12:00 −52 ELO, win rate 45%
On Wednesdays +7 ELO, win rate 41%

Bloodimirg loses the most ELO on Ancient: −26 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.78 · Dust 2
  2. Recorded match no. 100 · Nuke
  3. Most kills in a match: 37 · Dust 2
  4. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 192 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 252
42% better than 24%
0.68 better than 34%
80.2 better than 59%
0.87 better than 13%
51% of 75 duels better than 61%
47% of 15 situations better than 81%
Ancient35
46% better than 37%
0.67 better than 28%
78.8 better than 50%
1.13-
44% of 25 duels better than 21%
33% of 3 situations better than 41%
Anubis33
58% better than 72%
0.66 better than 19%
77.3 better than 34%
0.77-
30% of 20 duels better than 1%
-
Nuke24
54% better than 59%
0.70 better than 39%
76.3 better than 41%
0.11-
0% of 1 duels better than 1%
-
Mirage21
71% better than 98%
0.74 better than 64%
85.6 better than 85%
1.14-
71% of 17 duels better than 99%
25% of 4 situations better than 19%
Inferno15
60% better than 81%
0.58 better than 4%
60.3 better than 1%
0.94-
50% of 6 duels better than 45%
100% of 1 situations better than 99%
Vertigo6
67% -
0.63 -
58.4 -
-
-
-
Cache5
60% -
0.81 -
84.2 -
1.06-
56% of 25 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Bloodimirg plays

Across 192 matches Bloodimirg averages K/R 0.68 and ADR 77.7; the rating across the 44 rated matches is 0.93. Most room to improve: Headshot rate at 29%, better than only 1% of level 6 players. Averages 14.8 kills per match with 29% headshots. The strongest map is Mirage with a 71% win rate in 21 matches. In 13 of 44 matches the rating was 1.10 or higher (30%), in 22 it was below 0.90. Best month by rating: June 2026 at 0.94. Bloodimirg loses the most ELO on Ancient (−26 ELO, win rate 46%). Things go best in match 3 of the day (+287 ELO, win rate 64%). Match no. 3 of the day goes best: 64% win rate, +287 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.