blammo_de
LIVE 124 followers 8 streams in 30 days 8 avg. viewers last live on Oct 21, 2026
How does blammo_de play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (31 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (50%).
Clutch
Average50% of 1v1s won and so well above the average (38%).
Weapons and aim
Average53% headshots and so well above the average (47%).
Impact
StrengthExactly 2 kills in 15.4% of rounds and so well above the average (13.1%).
Utility and deaths
Average5.9 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 8 averageAug 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: August 2026 with 0.80. Last 3 months: 0.80 (at the start 0.74). Clearly above the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.13. Last 3 months: 1.13 (at the start 0.91). Well above the average (1.00).
Damage per round (ADR)
Best month: April 2026 with 90.3. Last 3 months: 86.2 (at the start 83.5). Clearly above the average (79.2).
Share of headshot kills
Best month: June 2026 with 59%. Last 3 months: 50% (at the start 54%). Clearly above the average (47%).
Matches won (win rate)
Best month: April 2026 with 74%. Last 3 months: 65% (at the start 51%). Well above the average (48%).
Best month: June 2026 with 1,651. Last 3 months: 1,611 (at the start 1,342).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 161 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
blammo_de loses the most ELO in match 4 of the day: −147 ELO, 25% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.06 · Cache
- Recorded match no. 100 · Mirage
- Longest win streak: 9 wins in a row · Nuke
- Most kills in a match: 41 · Nuke
Maps in detail
from the last 161 matchesCompared with players on the same level who have at least 15 matches on the map.
How blammo_de plays
Across 161 matches blammo_de averages K/R 0.76 and ADR 84.6; the rating across the 44 rated matches is 1.06. Biggest strength: Clutch 1v1 won at 50%, better than 94% of level 8 players. Averages 16.6 kills per match with 53% headshots. The strongest map is Cache with a 64% win rate in 14 matches. In 19 of 44 matches the rating was 1.10 or higher (43%), in 17 it was below 0.90. In 31 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: August 2026 at 1.13. blammo_de loses the most ELO in match 4 of the day (−147 ELO, win rate 25%). Things go best on Mirage (+158 ELO, win rate 59%). Match no. 1 of the day goes best: 63% win rate, +157 ELO. Improved over the last three months: K/R +0.06, Rating +0.22, Win rate +14 pp, ELO +269. Got weaker: Headshots −4 pp. Unchanged in recent months: ADR at 86.2.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.