birionfuckyou

Belarus
Streamer
240 matches tracked

How does birionfuckyou play?

Rating 1.08 K/R 0.77 ADR 84.0 from 240 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 240 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 17% normal 0.90 to 1.09 28% weak 0.75 to 0.89 17% very weak below 0.75 13%
Player type
Clicks heads
Higher headshot rate than the level 8 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (143 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 9%
Opening duels won 46%−4 pp · Ø 50% better than 17%

Clutch

Average
Last one alive

24% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 61%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 69%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Strength
Where do the kills come from?

1.09 K/D and so clearly above the average (0.99).

Headshot rate 52%+5 pp · Ø 47% better than 75%
AWP share of kills 4%−7 pp · Ø 11% better than 25%
K/D 1.09+0.10 · Ø 0.99 better than 80%
Pistol kills per match 2.6
Knife kills 3 in 240 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.1%).

2K rounds 14.5%+1.4 pp · Ø 13.1% better than 83%
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 71%
MVPs per match 2.3+0.1 · Ø 2.2 better than 59%
4Ks and aces 26x 4K, 4 aces in 143 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 33%−3 pp · Ø 36% better than 36%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 45%
Enemies flashed per round 0.22−0.05 · Ø 0.27 better than 38%
Deaths per round 70%−3 pp · Ø 73% better than 78%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.77, Rating at 1.07, ADR at 84.4
▼ Got worse
Win rate −10 pp, ELO −410

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: July 2026 with 0.78. Last 3 months: 0.77 (at the start 0.78). Clearly above the average (0.72).

Patterns

From the last 240 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −254 ELO
30 matches · 40% win rate
On Dust 2 −231 ELO
37 matches · 46% win rate
On Wednesdays −300 ELO, win rate 32%

birionfuckyou loses the most ELO in match 4 of the day: −254 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Mirage
  2. Highest rating in a match: 2.50 · Mirage
  3. Recorded match no. 100 · Anubis
  4. Longest win streak: 8 wins in a row · Mirage
  5. Reached level 10 · Mirage

Maps in detail

from the last 240 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage88
47% better than 35%
0.80 better than 82%
85.4 better than 78%
1.11 better than 81%
55% of 288 duels better than 76%
36% of 45 situations better than 44%
Anubis56
50% right on the average
0.74 better than 60%
82.3 better than 63%
1.06 better than 73%
48% of 195 duels better than 34%
44% of 32 situations better than 68%
Ancient38
47% better than 43%
0.80 better than 81%
89.2 better than 85%
1.11 better than 82%
51% of 150 duels right on the average
37% of 19 situations better than 47%
Dust 237
46% better than 32%
0.70 better than 39%
77.5 better than 38%
1.01 right on the average
40% of 131 duels better than 8%
47% of 15 situations better than 73%
Inferno10
70% -
0.88 -
88.5 -
1.18-
62% of 34 duels -
43% of 7 situations -
Nuke6
17% -
0.84 -
84.5 -
1.16-
32% of 19 duels -
29% of 7 situations -
Cache5
20% -
0.71 -
78.9 -
0.93-
43% of 14 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How birionfuckyou plays

Across 240 matches birionfuckyou averages K/R 0.77, ADR 84.0 and a rating of 1.08. Biggest strength: K/D at 1.09, better than 80% of level 8 players. Most room to improve: Rounds with first kill at 7%, better than only 9% of level 8 players. Averages 16.6 kills per match with 52% headshots. The strongest map is Inferno with a 70% win rate in 10 matches. In 102 of 240 matches the rating was 1.10 or higher (43%), in 72 it was below 0.90. In 143 matches with detailed stats: 26 4Ks and 4 aces. Best month by rating: July 2026 at 1.10. birionfuckyou loses the most ELO in match 4 of the day (−254 ELO, win rate 40%). Things go best in match 2 of the day (+53 ELO, win rate 56%). Match no. 2 of the day goes best: 56% win rate, +53 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: Win rate −10 pp, ELO −410. Unchanged in recent months: K/R at 0.77, Rating at 1.07, ADR at 84.4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.