bieluutv

bieluutv

Poland
Streamer

41 followers 1 stream in 30 days last live on Oct 12, 2026

154 matches tracked

How does bieluutv play?

Rating 1.01 K/R 0.74 ADR 83.4 from 154 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 154 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 28% weak 0.75 to 0.89 12% very weak below 0.75 25%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average. Higher headshot rate than the level 8 average.
EntryHeadshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).

Level 8

Compared with 1,425 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 49%−1 pp · Ø 50% better than 39%

Clutch

Average
Last one alive

6% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 80%
Clutch 1v2 won 6%−16 pp · Ø 22% better than 1%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 8%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (47%).

Headshot rate 54%+7 pp · Ø 47% better than 85%
AWP share of kills 11%+1 pp · Ø 10% better than 62%
K/D 0.98−0.03 · Ø 1.01 better than 43%
Pistol kills per match 3.5
Knife kills 1 in 154 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so clearly above the average (3.9%).

2K rounds 13.3%+0.1 pp · Ø 13.2% better than 55%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 75%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 10x 4K, 2 aces in 71 matches

Utility and deaths

Average
Nades, flashes and deaths

0.02 enemies flashed per round and so well below the average (0.28).

Utility hit rate 40%+5 pp · Ø 35% better than 81%
Utility damage per round 2.1−2.2 · Ø 4.3 better than 6%
Enemies flashed per round 0.02−0.26 · Ø 0.28 better than 1%
Deaths per round 76%+4 pp · Ø 72% better than 13%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, Headshots at 54%
▼ Got worse
Rating −0.06, ADR −4.1, Win rate −19 pp, ELO −221

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: July 2026 with 0.76. Last 3 months: 0.73 (at the start 0.76). Right on the average (0.73).

Patterns

From the last 154 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −116 ELO
45 matches · 40% win rate
Between 18:00 and 24:00 −8 ELO, win rate 46%
On Saturdays −38 ELO, win rate 38%

bieluutv loses the most ELO in match 1 of the day: −116 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Mirage
  2. Recorded match no. 100 · Ancient
  3. Longest win streak: 7 wins in a row · Overpass
  4. Highest rating in a match: 2.03 · Mirage

Maps in detail

from the last 154 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
55% better than 68%
0.76 better than 66%
82.5 better than 65%
1.05 better than 64%
52% of 266 duels better than 60%
29% of 14 situations better than 26%
Dust 225
64% better than 91%
0.68 better than 27%
80.2 better than 52%
0.96 better than 33%
46% of 149 duels better than 23%
55% of 11 situations better than 91%
Anubis23
52% right on the average
0.85 better than 95%
94.6 better than 97%
1.12 better than 85%
55% of 173 duels better than 77%
7% of 14 situations better than 2%
Ancient21
43% better than 24%
0.74 right on the average
80.9 better than 47%
0.97 better than 32%
50% of 125 duels better than 43%
27% of 11 situations better than 24%
Nuke16
56% right on the average
0.70 better than 30%
77.6 better than 34%
0.99 better than 37%
50% of 96 duels better than 38%
38% of 13 situations right on the average
Cache13
54% -
0.75 -
86.5 -
1.02-
56% of 68 duels -
71% of 7 situations -
Overpass6
17% -
0.69 -
81.1 -
0.90-
44% of 34 duels -
50% of 2 situations -
Inferno5
20% -
0.60 -
82.4 -
0.72-
42% of 33 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bieluutv plays

Across 154 matches bieluutv averages K/R 0.74, ADR 83.4 and a rating of 1.01. Biggest strength: Rounds with first kill at 14%, better than 92% of level 8 players. Most room to improve: Utility damage per round at 2.1, better than only 6% of level 8 players. Averages 16.3 kills per match with 54% headshots. The strongest map is Dust 2 with a 64% win rate in 25 matches. In 54 of 154 matches the rating was 1.10 or higher (35%), in 57 it was below 0.90. In 71 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: July 2026 at 1.05. bieluutv loses the most ELO in match 1 of the day (−116 ELO, win rate 40%). Things go best from match 5 of the day (+173 ELO, win rate 61%). Match no. 2 of the day goes best: 61% win rate, +112 ELO. Got weaker: Rating −0.06, ADR −4.1, Win rate −19 pp, ELO −221. Unchanged in recent months: K/R at 0.73, Headshots at 54%. Last 30 days: 4 matches, win rate 50%, net ELO −2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.