How does benishchuk play?

K/R 0.72 ADR 81.4 from 127 matches
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (0 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.04).

Headshot rate 52%+1 pp · Ø 51% better than 59%
K/D 1.01−0.03 · Ø 1.04 better than 34%

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

MVPs per match 2.2−0.2 · Ø 2.4 better than 30%

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so slightly below the average (72%). Lower is better.

Deaths per round 71%−1 pp · Ø 72% better than 51%

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −367 ELO
38 matches · 39% win rate
In match 3 of the day −114 ELO
25 matches · 40% win rate
On Saturdays −235 ELO, win rate 36%

benishchuk loses the most ELO in match 1 of the day: −367 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Nuke
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Most kills in a match: 40 · Overpass

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 254
63% better than 84%
0.71 better than 32%
81.5 better than 51%
-
-
-
Ancient25
40% better than 13%
0.71 better than 28%
81.4 better than 43%
-
-
-
Mirage14
43% -
0.70 -
80.0 -
-
-
-
Overpass14
57% -
0.76 -
83.3 -
-
-
-
Anubis10
30% -
0.74 -
81.2 -
-
-
-
Nuke7
43% -
0.77 -
77.1 -
-
-
-
Train3
0% -
0.69 -
85.9 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How benishchuk plays

Averages 16.3 kills per match with 52% headshots. The strongest map is Dust 2 with a 63% win rate in 54 matches. benishchuk loses the most ELO in match 1 of the day (−367 ELO, win rate 39%). Things go best in match 2 of the day (+324 ELO, win rate 62%). Match no. 2 of the day goes best: 62% win rate, +324 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.